Quote Originally Posted by Tamoa View Post
Ok, so... If the current system doesn't affect anyone because there is no reason to use it - why make this thread in the first place?
Because it could become useful. You don't want useless stuff to become useful?


And why did Raxiaz make that other thread?
You'd have to ask him, This argument actually predates his thread also.

And you say it would mean a minor change to implement - how do you know it would be minor? I'm thinking if the current system is changed, a lot of npc dialogue etc, would need changing too, otherwise it won't make much sense.
There's already code there to make sure you don't go over a total of 120 minutes with stones. Just take that out and voila you're done. Also it already doesn't make sense that I can stay inside forever with no repercussion using fragments of stones, but I can't stay an extra 288 minutes by using entire stones. The dialogue wouldn't have to be changed, but even if it did you could just add the "are you sure you understand the risks" stuff I posted earlier.

I just don't get it, you're complaining about how something works and want it changed, then you turn around and say it's useless anyway and doesn't affect anyone. Makes no sense.
There are people complaining about the coliseum, which is also currenty useless, and SE is changing that. I don't see what your agrument is.

If I had suggested a brand new NPC that would allow me to extend my time inside using stones we wouldn't be having this argument. Instead I'm saying we could just change the current NPC to perform the same function as my hypothetical new NPC, which would save time and be much easier to implement.