RMT generally find easy way to make gil and exploit them. Players often find the same thing. SE then sets a program to automatically ban everyone that does a specific thing, like NPCing a lot of Wildgrass Seed products to the Galka NPC at the Chocobo Stables in Bastok Mines. They get rid of many many RMT, but they also get rid of a few legitimate players.
If you're doing something that's very profitable and doesn't require social interaction or moving large quantities of gil around on fresh accounts, you're at larger risk for getting banned than if you get your gil in another way. That said, the only examples I've heard of where people get banned for NPCing Cruor purchases are when it is a fairly new account. They might factor account age into it.
SE's ban appeal system is rumored to be horrendous, so RMT-related bans are almost always permanent even if you aren't RMT.
from what i understand someone made a thread on these forums asking about the banning policy because he was banned for RMT activity and he mentioned that the only thing he would NPC constantly was the cruor gear (aurore perle and teal sets) course I only looked at the thread when it was still only a page so idk if the topic creator deleted the thread or if any other developments occurred as the thread continued
He also amitted that the account was only a month old and was burned to 90, not saying either is wrong or right but SE auto banner coulda seen fresh account hit 90 in break neck speed NPC a ton of armor. Speed leveling and NPCing stuff are known RMT tricks were one or the other would be low risk both is asking for it.
ah I see it's been awhile since I visited these forums so that important detail must have slipped my mind thanks for the clarification Ravenmore
Anything and everything COULD get you banned, its comes down to how SE looks at it at any given time.
Cooking only has money of you have high fishing or key items. Otherwise you can still make a good proffit margin, but when the end result only sells for 4-6k, you're better off farming something instead. Woodworking only has money if you have decently leveled bonecraft and are already high level so you can HQ. No HQ, no proffit. As for alchemy? No clue, never touched it.
I suggest wild onions. Drop fast, sell fast.
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