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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    I don't really feel like complete manual control is necessary. It is a companion, not a robot after all. Too much control, and it's like a second PUP automaton.

    I would however like a few more AI patterns, so that we could get less useless debuffing and more useful buffing. Maybe the NPC shouldn't try to debuff things that are less than EM, because we'll kill it so fast anyway, or maybe there should be a separate debuff/damage AI option and let either healer or soothing healer focus even more on healing and buffing.

    Our NPCs should also get with the times. Everyone wears haste and refresh (if mage) gear nowadays, but they don't . Maybe we should be able to give them some more gear as gifts. Things that improve for example haste rating, regen, refresh or even cure potency(!). We wouldn't even have to change the current system of how the NPCs dress, these items could be ring, earring, neck, back and waist items.

    For example "Buddy Ring" with 4% haste and 2 mp/tick refresh, and various other gear with similar stats. Because few (none?) visible NPC gear pieces give stats, it wouldn't be broken to put pretty solid stats on these few remaining gear slots.
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    Last edited by Mirage; 03-24-2011 at 11:17 PM.