Well yea, Double attack alone doesn't won't even come close to the +30%ish increase to DoT, but another of War's abilities will, Berserk. Anything that the Red Mage isn't capping pDIF on (ie...
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Type: Posts; User: Supersun
Well yea, Double attack alone doesn't won't even come close to the +30%ish increase to DoT, but another of War's abilities will, Berserk. Anything that the Red Mage isn't capping pDIF on (ie...
25% Dual Wield increases your TP gain by 58% percent...
Let's just think about what you just said there
25% haste increases your WS frequency by 33%
So in essence you are saying that Dual...
Huh, you are right. My bad, I thought it was the opposite, but I checked and DA/TA do proc before OaX.
Like I said, for low delay weapons dual wield will definitely win and 200 is like Katana...
Double Attack 10% I would think would beat the WS frequency of Dual Wield at least. Not the DoT obvious, but berserk can close that gap. I would have to check the delay calculations to make sure,...
Yes, but haste does NOT recalculate a new TP value due to the lower delay. If you get 6 TP a hit it doesn't matter how much Haste you add it will always be 6 TP a hit.
Delay reduction on the other...
It does not. If an OaX effect activates a DA effect cannot. So in this scenario if you have 40% OaT and 28% DA then you will attack twice 56% of the time (OaX checks before DA (not that it matters in...
That's the point though. The damage of an elemental weapon skill is COMPLETELY INDEPENDENT from the base damage of a weapon. A lvl 1 bronze sword will do as much as Excalibur. And if that is the case...
I know Dual Wield does somewhat increase weapon skill frequency from the reduced delay, but it shouldn't be ANYWHERE near what war can do with an elemental WS. First off +10% DA already guarantees a...
This is actually why I propose that Rdm should get a strong elemental weapon skill because it will actually help wean us from relying on /nin. Like Seriah mentioned in response to the post about...
--Edit: Holy Wall o Text Batman, be prepared for a really long read D:--
I disagree that a generalist hybrid can't work. That being said you aren't going to fix it by random balance. You are going...
This is from the Job adjustment thread in the general forum. I'm replying to this here because this more responds to "how" a Rdm should recieve a melee buff instead of "why"
I disagree that...
You are aware that those staves in NO way affect the potency of our enfeebles. All the staves do is make our enfeebles more accurate.
And really, if the enfeeble can actually land assuming the...
I just got off work so I might sound..."harsh." It's not intended.
Do I even want to know how you got those numbers because NO buff can increase the parties damage by 500% except a brew. And...
Because if SE though that Rdm melee should be abandoned completely they wouldn't have given us Composure and Enspell IIs. Mind you they weren't exactly implemented in the best ways but then again,...
By comparing a Rdm healer to a Whm you mean doesn't hold a candle and fails miserably.
Sure Rdms, are decent with nukes, but then again, our nukes are about the ONLY thing that has improved...
...Look at the mods for Hexa Strike, now look at the mods for Evi
...yeah
Did I mention that clubs also have higher base damage not to mention they actually get good clubs unlike Rdm which has...
Wow, years of discussion were rendered pointless by one sentence.
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