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Type: Posts; User: Delgear

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  1. I agree, real tanking all the mobs is better ......

    I agree, real tanking all the mobs is better ... Supertanking is a workaround we shouldn't be using ... especially when a lot of our tankier jobs that could easily be tanks need to engage to mitigate...

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  2. Another thing to note .... is a lot of my ideas...

    Another thing to note .... is a lot of my ideas are centered around removing "Super tanking." as many jobs that could easily be fitted for or can tank ... actually cant super tank ... as their low...

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  3. The game isnt healthy in its current state so...

    The game isnt healthy in its current state so much content requires players to have paladin or run .... more tanks need to be opened up.

    Changing equipment isnt really that hard if the game is...

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  4. Final Notes i think the AF could more easily be...

    Final Notes i think the AF could more easily be attuned to the tank set ....with apocalype grabbing some DT- II to make it the "Tank REMA".
    The relic is already pretty stand out ish as a natural...

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  5. Now on to magical DD i imagine dark knight in...

    Now on to magical DD i imagine dark knight in "magical DD" mode being more of a mixer in the style like a rdm.

    Introducing ::
    Arcana Eater :: This stance draws on the latent magic in enemies to...

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  6. Next up is Damage dealer ... Dark knight already...

    Next up is Damage dealer ... Dark knight already Excels in this regard .... the main reason we may want to play here is to prevent cross bleed .... if we add other role options to dark knights we...

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  7. What i would change about dark knight if i had the chance.

    Dont get me wrong dark knight is an amazing DD right now .... but i find the job very one dimensional and it lacks a certain versatility and combinable potential with other jobs.

    im going to take...

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