Better shields all around would be welcome. If they want BST and WAR to utilize fencer, they need to give them better shields.
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Type: Posts; User: Zeldar
Better shields all around would be welcome. If they want BST and WAR to utilize fencer, they need to give them better shields.
I think you should just lobby for better mage shields.
I call BS on "successful whm melee." I know its bs... you know its bs... why even try to fool anyone? BTW, DD whm in content at your own level or below isnt "success"
"Wow, who knew a single comment I made in jest a year ago would start a flame war?" -the part of Catmato's quote that you intentionally left out. saying something in jest =sarcasm. I see you are the...
And yes, you ARE right about another thing (I already bowed out of the no new banish debate) : I overstated it a bit when I said those single handed weapons NEVER used any sub but DNC or NIN. I do...
LOL, so by giving WHM weaponskills, they meant for them to melee. OK then, I guess all jobs were meant to melee, because all jobs have access to weaponskills. It making no swnse for a WHM to melee...
Please reply with quotes where I have said any of this aside from point 4. Maybe you have misunderstood, or don't want to understand, things I have said.
The core purpose of dual wield is to hit things with 2 weapons, not to gain attributes from 2 weapons. Forgive me for thinking this obvious and not pointing it out earlier. I assumed it was a given....
Thank you for proving my point. You have never melee'd whm. You have no intention of doing so. You barely care. Why? Because it makes absolutely no sense at all.
Point well taken Catmato. Maybe it just took someone else with common sense agreeing with me openly to get me off of this thread.
Aaaaand in a LS of 24 on atm, 5 of which are whm main, responses to me saying "so apparently whm should have native DW" the responses were as follows:
"Are you drunk?"
"you've been on the forums...
And every point i've made has basically been met with some form of "it makes sense bc we want it...."
I like arguing with morons who would rather see precious dev time wasted on stupid things than actual content.
OK, so now WHM is a melee job. I want to start seeing you guys up close and personal with level 135 + content, now that they are making melee'ing them again possible. Come on...put your money where...
My own example? What, a magical WS? All jobs have that. You have made a strong case for banishes, which I have already said. Anyone has yet to say how it would make any sense at all for a WHM to get...
WHM IS a healing job: no more. If you want to have dual wield to have "fun", then sub a job that allows for this. And most jobs ARE so narrowly defined. BLM and DDs cant heal parties without the...
So you would say that by having the abilty to maybe land 1 enfeeble, that job has "enfeebling capabilities"? Well, in that case my thf is a freaking BEAST, because i can aspir with a ws, and do...
OK, so you have made valid arguments for higher tier banishes, and I can get behind that. Native dual wield though? You can't possible be serious. This was only given to actual melee jobs with high...
Arguing that WHM should have damage dealing traits like higher nuking power and native dual wield (I really hope this one was sarcasm), is like arguing that BLM should have native cures, WAR should...
I'm not a programmer but I'm not sure it works that way. Otherwise, why would they say no new BLU spells? There are hundreds of mob abilities in the game already that could be made into BLU spells.
Well, you don't have it because you don't need it. Does it remove status ailments r cure your party? No. So the parties healer doesn't need it. Implementing it would be a waste of limited developer...
If you want to nuke, level a nuking job. If you want to DD, level a DD job. WHM is a HEALING job, in case you missed the memo.
WHM DD....gtfo.....
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