The problem is that it's much easier to get rid of the BLU 100/1200 gifts than it is to give everyone else equally useful things. I'd prefer a solution that doesn't remove those two free levels, but...
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Type: Posts; User: machini
The problem is that it's much easier to get rid of the BLU 100/1200 gifts than it is to give everyone else equally useful things. I'd prefer a solution that doesn't remove those two free levels, but...
Unless they make certain JAs, like Composure, not accessible via subjob, like NIN JAs, I don't see that working.
Also bear in mind they would have to go back at this point through ALL item level...
I've carried lots of people in LSes I've been in, new players and returning players, simply by virtue of "I can annihilate Yorcia Alluvion for you". And now, I'm happy to say, after having not been...
I don't think you understand. BLU job point gifts are so mindbogglingly overpowered compared to all other jobs that they need to be toned down significantly. Having two free levels of all your...
It was a poorly implemented system in multiple ways, and refusal to raise the item level cap to reflect the increasing power of gear is but one of those ways.
Another would be stat vomit on gear. ...
The BLU job point gifts of two free levels of all their traits is completely broken, and needs to be removed.
Yeah, not all 119 equipment is created equal. They have had massive power creep while refusing to raise the item level cap to reflect it.
It was a poorly implemented system, continuing to be...
No. If anything it'll become harder: just look at how painful making empyreans is in the first place. No one does the relevant content anymore in sufficient numbers.
Unless all future content...
Making BLU magic learn rate 100% is effectively making loot rates on spells that can only be learned from mob drops 100%. It's a bad idea. Why don't we just make all drop rates 100%?
Removing...
XIV requires more work for the 'same' content. More complicated models, effects, areas, better music, etc.
Removing JA/spell lock would probably not be the biggest QoL improvement at this point, but it would certainly be up there.
I'm under the impression there's three people total.
They do. They also don't use XI's client, which is a crappy PS2 port that barely works on a PC as-is. The problem is less a matter of 'can it be done' and more a matter of 'do they have the...
You just don't get it. An item should not completely throw out balance and screw over the rest of the population on the server and making crafting completely unviable because now people can't...
If it creates changes in the client, it competes for time against anything else that requires changes to the client.
Do no make Blue Magic Learning 100%. If you do that, you might as well make all drop rates 100%. It's the same thing as having scroll drops off of mobs. The scroll is just removed as a middle-man...
You're failing to get what I'm trying to say:
When was the last time you used your chocobo?
I know when the last time I used mine was: About two years ago when some new friends started playing...
Good idea; it will never be implemented.
The faster people quit the game because of things like low server pop the faster they can shut it down.
The shield has completely ruined market balance for crafting because it bumps certain recipes up into a higher HQ tier, and suddenly people who have the shield can spend 1/10th what they were...
So, how exactly are these mounts going to be useful? 'cause if they're just reskinned chocobos, they're worthless, and this is wasted dev time.
You've made it very apparent time and again you have no idea what is involved in making a game of this nature.
Because sycophantic, servile words of praise for everything and everything that gets done is what leads to developers who think they can't make bad choices.
And no, I actually am not only...
The reason they implemented the GEO and RUN mythics the way they did is because they knew damn well that if they had simply added two new mythics there'd be people who'd have the things at the...
This is sycophantic to the extreme.
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