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Type: Posts; User: Alhanelem

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  1. The presence of a map isn't relevant. Areas with...

    The presence of a map isn't relevant. Areas with no map still need a zone ID, and areas with multiple maps don't use multiple zone IDs.

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  2. Well I'd argue it's less the internal design of...

    Well I'd argue it's less the internal design of the game and more the lack of people left at SE with the expertise to work on it. But then again, I guess those two things go hand in hand, as in the...

    (0)
  3. They've already replaced their server hardware...

    They've already replaced their server hardware (not really related to the issue at hand) not long ago, but I've seen no evidence they're planning any sort of large scale expansion to the game which...

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  4. Delkfutt is 3 zones (4 if you include the...

    Delkfutt is 3 zones (4 if you include the battlefield). Not 13. Multiple maps in one zone aren't using up zone IDs.

    Only unique areas (seperated by a loading screen) need unique zone IDs. When you...

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  5. It depends on the area. In many cases its because...

    It depends on the area. In many cases its because of Z axis creating overlap. The game exists in 3D space, things can be above or under other things, and that would make maps harder to read. Further,...

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  6. I'm not sure that's actually a thing. At least,...

    I'm not sure that's actually a thing. At least, if there's a name in the area list, there certainly isn't an actual zone in the data files for those. If the names exist it may be for some technical...

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  7. If they found a workaround once they can come up...

    If they found a workaround once they can come up with another one again. The larger issue is the team not being able to get the staff or resources it wants/needs from SE to do the job.

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  8. if that's accurate, then we went from a 256 zone...

    if that's accurate, then we went from a 256 zone limit to a 512 zone limit. SoA (and subsequent contents) didn't add that many zones so how are we at the the limit?

    And a limit of 256 implies an 8...

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  9. Yeah, I know they're not going to, but that's...

    Yeah, I know they're not going to, but that's still what common sense would dictate.

    Other long running MMOs have done this. If SE wants to add major new content (which new zones would entail)...

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  10. No, common sense dictates you fix the underlying...

    No, common sense dictates you fix the underlying problems that prevent you from doing what you want to do. I.e. upgrade the database, the data structures the game uses, recompile the game as a 64 bit...

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  11. Because there are people out there who actually...

    Because there are people out there who actually like doing certain things "for fun" and not just because it advances their character.


    OVER MY DEAD BODY.

    Entirely ignoring the fact that the...

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