Wyverns survive for days, it's dragoons that die, but they have helped mitigate that by giving us a perma 20% def while Wyvern is out and leveled up, which makes us passively, the most resilient DD...
(0)
Type: Posts; User: Ophannus
Wyverns survive for days, it's dragoons that die, but they have helped mitigate that by giving us a perma 20% def while Wyvern is out and leveled up, which makes us passively, the most resilient DD...
Also I want to add, Polearm has the weakest of the updated weapon skills.
Great Sword has Torcleaver which is 10.0 fTP at 300%
Great Katana has Tachi: Fudo which is 9.0 fTP at 300%
Great Axe has...
The extra haste putting you at cap makes a notable difference during zergs, for certain. It's just that, you lose your Wyvern and Spirit/Soul Jump, so its like it buffs some things but nerfs other...
I thought about this but then I thought that to be fair, SP1 should fully rely on Wyvern and SP2 should not rely on Wyvern at all. I think it's better that way
Meant to say Mijin was adjusted to not have a weakness state.
It would be great if the 2 SPs for DRG could stack and be synergistic instead of counterintuitive. SE will probably say "use the right ability depending on the situation", but WAR, SAM, MNK can stack...
Any chance of enhancing Dragoon as a DD without the Wyvern? No matter how strong of a defensive boost you give to the Wyvern, the number one thing that kills Wyverns is the Dragoon dying. If the...
This isn't to say that we aren't gracious for all previous buffs. The +HP/Evasion/Parrying/40% wyvern damage taken were all swell and good for enhancing Wyvern and Dragoon survivability. Wyverns can...
Giving us our own native +Haste or +Attack ability would be a step in the right direction. The other 2handed jobs have at least one of those but we must rely on a sub to get it and most 2handed jobs...
That was their reasoning, not mine. Let me play devil's advocate though: Their logic is, when the Wyvern is dead, DRG is still a competent damage dealer(relative to PUP BST SMN), we have an A+ skill...
Wyvern breaths can't be made too powerful and they likely won't be buffed too much anyway. Whereas a BST or SMN's abilities do a lot of damage, they're tied down to Ready/Sic/BP timers. Wyvern...
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |