In general, until they make an official announcement, saying, “This is what we’re doing to R/M/E; these are the stat. increases.”, I don’t think saying what they should/shouldn’t do is going to make...
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Type: Posts; User: Shaiera
In general, until they make an official announcement, saying, “This is what we’re doing to R/M/E; these are the stat. increases.”, I don’t think saying what they should/shouldn’t do is going to make...
I have to ask how 99 R/M/E can be considered “Content that was created a decade ago”. It is true Dynamis, as an example, has been out for many years, however; we’re not talking about level 75 Relic,...
I feel there is more to consider here than R/M/Es being updated to the ranks of SoA. It’s not only comparing Months, some even Years, of time versus a couple days to a week of farming to get weapons....
I honestly have to say anything that made FFXI an awesome game is completely gone. I remember playing in parties where you did Skillchains and timed spells to create Magic Bursts and Exp Chains and...
I can agree with Mythic weapons being the most difficult; before the level cap raised Relic weapons were no walk in the park either; I knew players that took 4 to 5 years to make a Relic. Now Relics...
It’s hard to have one definitive solution; most likely the reason Dev. has been taking so long to have just that; a solution. Here’s how I feel about it - players that have chosen to do the more...
I agree; I would like them to keep upgrades available to R/M/Es – have them continue to be part of the game, definitely. You were spot-on with some only having a couple months; two in my case.
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RME, these weapons take an extreme amount of time and effort to get, as opposed to much of the new-contents’ weapons. So many of us weapon holders do feel - “Hey, I’ve done hours of farming and...
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