I'm on the buff trusts train. I feel like the devs have never even tried to combat the multiboxing botter mercs. I think they make up like 95% of their revenue lol. I would like to see trusts...
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Type: Posts; User: Mookies75
I'm on the buff trusts train. I feel like the devs have never even tried to combat the multiboxing botter mercs. I think they make up like 95% of their revenue lol. I would like to see trusts...
This has irked me forever. You should not be animation/engage/whatever locked when trying to engage after pulling multiple mobs. Caster mobs are the worst but even regular melee mobs can be...
It feels like the merc community boom has strangled whatever was left of the people who actually tried to help others/make pugs.
Kinda disgusting seeing people selling anything and everything. ...
It's incredibly irritating how ignorant or apathetic the dev team is with regards to the survivability of the wyvern. Especially knowing how spammy encounters are now with the added issue of an...
I think it's more of an oversight than anything. They unlock all of the alts I used maybe once. I'm sure they can also only unlock wardrobe 3/4 for those who purchased it.
Also, I know the free...
As far as I can tell, Mog Wardrobe 3 and 4 are not also reactivated during the free period. Which locks any gear you had in those bags, unable to be used. Perhaps an oversight? It makes the return...
Needs to be some way for people to get sets/pieces they missed... Plus he said that new armor sets are coming. I don't understand how this is bad. It actually sounds like it's being done right and...
Suggestion: Give MNK/SAM/NIN a job trait that has a chance on hit to inhibit mob TP gain. It would also need to stop innate regain when it procs.
It would help with TP move spam via a mechanic...
People already shout for master or 1200 JP only in most shouts. Nothing much would change. You're also missing out on a huge chunk of stats if you refuse to JP, regardless. I agree with the...
FF11 devs are quick to say they can't do something, even if it seems strange that they can't. It most likely boils down to funding rather than malicious intent or laziness.
There was a post here...
A gil sink that was worth the investment would be pretty awesome actually.
I think that Remedies should work through paralyze. You shouldn't have to sit there re-using it 30 times on a potent para.
I don't understand why people would have a problem with players getting...
Perhaps.
I think fixing ACC was a good start but the underlying issue is Enfeeble / TP spam. Maybe they could give MNK, NIN, SAM a trait that gives them a chance on hit to inhibit TP gain. It...
Pretty sure in order to get passed on to the devs it has to be an overwhelming popular opinion or be related to something they've already had in development.
That first part is hard to achieve...
1) Seals are not a renewable resource. I even addressed it saying that the only point to do IA VD would be to use your two seals.
2) Congrats on knowing one person that thinks it's efficient...
Could you fix/change subtle blow to help alleviate the issue with TP move frequency?
Maybe you could make a new job trait for MNK, NIN, or SAM that has a chance on hit to inhibit a mobs TP gain. ...
Usually nobody does Intense Ambuscade because it is horrendously inefficient time wise and the difficulty is unreasonable due to cheesy mechanics. You guys still don't understand that mob...
You're missing the point. The problem is that these potent debuffs have near 100% uptime. So even if they were to be removed, they would go right back up. That is essentially a flat nerf for all...
Could you consider adjusting how negative status affect spam works? Possibly putting a heavier diminishing return on them? Or making trusts more resistant to status effects than they currently are?...
Yeah it was more for ease of gap closing between content. It's hard to gear up when you play solo most of the time.
I guess I'm just going to have to hope the mage set has melee stats on it too.
That would be cool, but something tells me that would be a bit too good to be true.
These are not upgraded salvage sets. They simply use the same model because the development team cannot create any more art for the game. Ambuscade has absolutely nothing to do with salvage.
Not sure why melee BLU is being left out in the cold when it comes to the abuscade sets.
It's been impossible to do Ambuscade even after the "fixes." I'm nowhere near the amount needed for the +1 armor set or cape items, and I'm pretty sure I'm not going to get there. It's not for lack...
Meh. I should have just ignored them but I don't like that type of elitist god complex player that thinks everyone else is worthless trash.
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