I believe in the 1%.
(0)
Type: Posts; User: Ruf
I believe in the 1%.
IE: (HTB)
Items droprate can be enhanced with treasure hunter while difficulty lvl also increase%.
Why could it not have more variables to it?
Some of them end up being true.
1/365days~
100times is a huge sample for divergence.
As far as I am concerned, nothing say that windows of time cannot be part of drop rate equation *including Treasure Hunter and battles difficulty level* I think Gwydion question is decent.
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