This is phenomenon I have observed as well. I believe it to be a failure of a packet to store info of a player's active HP level and transfer it to the re-accumulated active HP after an equipment...
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Type: Posts; User: TullemoreAsuraFFXI
This is phenomenon I have observed as well. I believe it to be a failure of a packet to store info of a player's active HP level and transfer it to the re-accumulated active HP after an equipment...
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