Find out what Frazzle III, Distract III and Addle II do first. Then count what +enfeebling potency does to them, find out Saboteur does, then realize that it can all be stacked for some really silly...
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Type: Posts; User: saevel
Find out what Frazzle III, Distract III and Addle II do first. Then count what +enfeebling potency does to them, find out Saboteur does, then realize that it can all be stacked for some really silly...
Well I was only discussing the Cure V component, in reality there needs to be a whole batch of adjustments for the three healing jobs.
Curaga (WHM) III -> Level 49
Erase II (WHM) -> Level 99 ->...
Cure VI is rarely used on WHM because of it's stupid cost vs healing power, Cure V is used only if Cure IV isn't up yet. Cure's III and IV are the staple ST cures with Curaga III / IV being the MT...
Then you wouldn't of made that post.
No RDM doesn't need Cure V, Cure IV is already vastly superior and RDM gets that.
If you want a better healing role then what you need it Curaga III and for that to happen SE would need to make it...
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