I wanna see manticore jug( kirin)
(1)
Type: Posts; User: vavant
I wanna see manticore jug( kirin)
Cant find the post to link but the devs hinted at nm jugs yrs back by puting up a pic in the dev reps post of the nm pink mandy in aby
Scropions have a good aoe peste does too aoe bind/water dmg warmua( giant moths but yeah right se wont add those as a jug)
Just be glad smn didnt get nuetered like bst did but yea as support for smn heal wards take to long waaay to long even with -bp delay
I suggested awhile back get rid of it altogether and make it a job trait and make a usefull merit point
Just seen feb update and just wow me and other bst i know been asking for pet lvl+ and -rdy/sic and having master acc/att along side pet stats a huge leap
Ment blu spell not bst gets the 0.7 spell modifiers thats from bgwiki blu monster correlation gives em 0.7 to spell mod
Well i know from killer effects u get -dt effect i guess that works the same i think for bst blu it adds 0.7 to spell multiplier
Matsui stated what pet would we like to see ill list my top 3 1st is puk good magic based moves and white wind as well as a 20 shadow blink 2nd is the crakclaw crab idk if its possble as every 3rd...
What i want to know is why was bst and pup pets left off af set effect and smn pets gains full af set effect
Well ppl like shiyo ruins stuff for ppl cause they hate pet jobs doing anything
I cant remmber the dev post but it reads( we have no intention of reverting the range for pet commands we looked in too lowering the dmg pets do but found players accustomed to the dmg) now to me...
My only other idea was have the bst buff there own pets with a ability say +20% acc +20% att -20%DT 5% att speed 5% dmg increase instead of asking the development team to add brds buffs to bst pets...
I had a idea awhile back but meh never post it sooo here goes i suggest a system like automaton attachment for bst but call it training manuals like manual of defense now using that as a example...
Meh ment SE removed not sender lol
First off I'd like to say this is my last time posting now on too the ideas first rdy etc range should be bumped to 10yalms that should fix range bug. 2nd pets should get there own merit category...
I agree I put out a idea awhile back for pet based aura buffs based on role of pet but that got shot down and from what u said pet tank is getting ruined doubt I'll ever come back to ff11
I agree gwydion and too shiyo it takes more effort than u think u got pet food to get dawn muslems then position in battle depending on mob(i.e wyrms flails etc) and most band wagon bsts cant do end...
Shiyo... I lvled bst back in the day spent millions on pet gear and to lvl cooking to be good back then it took work to make bst good unlike bandwagon bsts and dont talk down a job u probly know zero...
Well i quit after i built Guttler cause of the out of range bug on some small stuff and 90% on large monsters got so bad wipeing trust cause id need to re position tto use ready
What needs to be fixed is the out of range bug where iam standing on both my pet and the thing iam fighting saying out of range... When i use ready 2nd is more master+pet gear 3rd is the bs se did...
Hehehe kaji
Well as title suggests improvements these are what i like to see. First off uncap pets like smn and pup can put it on a back piece or guttler. 2nd is fix the bug with our JA when u stand on pet+mob...
Id like to see these puk jug with healing wind reason i said it is se removed 2 moves i know of 1 from grass hopper and 2nd from the boar i the like barreling smash added to boar and the crabs that...
true cait was announced 2yrs ago and all they got is a demo vid of a smn controling it idk i think se is saving cait and seeing if ffxi is failing might released it to get ppl intrested again at...
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