My bad , but yeah i can see where you are coming from they will most likely either stop at some point like alhanelem said or just do rotations in regards to certain rewards (Afs) while keeping...
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Type: Posts; User: Smokenttp
My bad , but yeah i can see where you are coming from they will most likely either stop at some point like alhanelem said or just do rotations in regards to certain rewards (Afs) while keeping...
Thank you very much for the weapon skills merit things, i am not sure if it is a good idea to tie this in with deeds but it is still better then not having then at all.
pretty sure their...
Since i canot edit my previous post i would like to dive a bit deeper on the empyreal armor around bst question. Right now in a "macro scenario" i feel that jobs gravitate towards 6 major types of...
Matsui: We'll look into this! It may be included as part of Empyrean gear upgrade, but would you be fine with this? (By having it a job-specific gear, it'll allow us adding features more freely.)
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How feasiable it would be to increase delivery box/ action house itens placement sizes?
Is it still possible to add more mogle wardrobes into the game?, what about increasing macro books/equip sets...
Just change the damage abilities to 75 frames already (the same as smn) it will save you time, /equipset is too valuable of a macro tool to passby and /equip piece by piece now adays begs players to...
Pretty much this, we do understand the risk reward part, however right now the risk part does not fit the reward... speaking of reward i specifically mentioned it because its not a damage ability, so...
In my opinion SE kinda deviated the way it actually wants BST to work but if they want the master to fight alongside the pet they need to allow us to do so so here is a couple of sugestions in that...
Also while we are on the sugestion area, i have one sugestion to the eschutechon quest, please create a new +1 version of the spheres making then give extra spirit but being EX spheres (non tradable)...
Is the overload while sp1 active intended? or is it actually a bug due to the changes on the attchments?
Thank you very much for doing this, it is indeed much apreciated and a lot easier to collect feedback on your end as well.
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Date & Time: 17/02/2019 04:52
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Character Name: Smokenttp
Race: Hume
World: Asura...
I partialy disagree on that, player feeling is important however the part that i agree on is that it should not cloud an dev judgment as we players do not aways have acess to all information that...
yeah pretty much this it is way easier to build around savage blade then chant on pld.As for skill chain damage in my experience only mobs with specific damage resistences/absorption or mobs with...
keep in mind that this was done during the weapon skill bug, right now on the same set he reverted back to around 25-28k dmg on a 3k tp cross reaper (and his weapon i belive was an raethic scythe at ...
This varies from job to job and weapon skill, but one of the main way to achive this is by severely reducing the monster defense , the reason for this is that depending on your weapon this can...
while this does sound interresting this would hurt alot casual players or people that are trying to catch up so i am not sure if it is really feasible, but it would defenetly give the ultimate...
http://forum.square-enix.com/ffxi/threads/54693-Weapon-Skill-Damage-bug-and-game-balancing.?p=611060#post611060
Also while still on game balance topic i would like to propose a couple more things. First off to reverse the order of the capacity point bonus the job points gifts are given to us, right now this...
considering the 99.999 damage cap and how much of then summoners can do per second during astral conduit that shouldnt be an issue at all.
Since no one dared to bring this up since the fix i figured i should do it myself, but i belive most people agree that the weapon skill damage bug was an happy accident and was wondering if the devs...
i was not even gonna touch this thread again but this will make me, i personaly did pretty close to that already and i was not even job master at the time ( in fact this screenshot is almost an year...
well, i agree a bit on the exploitable ws thing but in my view what needs to be done is check wich weapons skills that can perform radiance and umbra are doing bad and change then acordingly, the way...
pretty much this.At lvl 135+ (some apex parties even aparently took a hit as well) things start to get off hand but at 140+ things become pretty much completely unrealiable, altough they probably...
Well as you already said you want to do it this way for difficulty (or rather for the experience) so why lower it in the first place? i did the same for my first mythic and to be honest i only...
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