This is from a while ago but sharing some more info. This has always been the case since lvl75 cap. It was super convenient during the cap raising era, each time the level cap raised you were...
(0)
Type: Posts; User: Tesahade
This is from a while ago but sharing some more info. This has always been the case since lvl75 cap. It was super convenient during the cap raising era, each time the level cap raised you were...
This will never happen(and it should never happen) the JA is for SCH not RDM. The age old definition of spells that could be accessioned was if SCH had access to the spell(wether the spell was from a...
Bst is the Askar armor set why were they left off the Flamma set? it seems no other jobs were removed from the other sets
Tactical Processor is what you need to attach. if you would like your automaton to respond to sc more quickly. Aside from the elemental magic casting recast timer there is a speed of which your...
Steps:
1. Perform Dimidiation followed by Dimidation to create light repeat 50 times Latent fails to break.
2. Perform Dimidiation a total of 300 times Latent fails to break
3. Perform Hard Slash...
Lights made with Dimidiation or even just the WS Dimidiation do not count for WS points for the trial weapon Sword of Trials. the latent did not break after what should have been 300 points and then...
For the quest Inheritance, The ws Dimidiation does not count for creating a skillchain! or even for opening! I just wasted a day attempting to complete the quest using this ws. please allow it to...
What is up with the "Give sch and rdm cure V" things <.< my cure IV on sch is all i need i hace access to light storm 2 now that is +40%(staff and cape)that whm cant even touch with out a sch there...
I think the argument you should be making is that DRG needs a Deus Ex Automata ja. As Call Wyvern is to Activate both of which summon the pet at 100%hp; While, Deus Ex Automata summons pups pet at...
How are you testing the value?
:x oh i totally forgot to account for the 75% duration on the numbers i did
I don't see why they didn't simply decrease the chance to land it with each MV landed 100% for the first and lowerin it by 16.6% for each one landed(thus meaning after landin 6 you have a 0% chance...
So it does seem something is broken or maybe has been for a while. When we first got buffs on pet i used 1 wind manu to force RDM head to cast it since i had a problem with im always castin other...
Im Pretty sure Swapin instruments resets tp but i have a ghorn so i dont swap a lot and i dont really melee on my bard
the distinction is actually pretty big MDB is not a % its a ratio with MAB such as MAB / MDB. MDB starts at 1 so ur +10 makes it 1.1 increasin ur MDB is not nearly as effective in migrating magic dmg...
So ur sayin pup's pet is alrdy = to say lvl 120 and it Will function on par with other pets who Will actully be 120~ and The 20 lvl gap wont be a big deal? But on The other hand maybe they didnt need...
all the other pet jobs were listed in the update as "A X-Job’s X-Pet’s attributes will now increase in line with the item level of the item equipped in the X slot." but pup no where to be seen...wth...
Stop sayin this i posted a link showin that SE calls them Mythics because they are the things of myth and legend as they are part of Balranh's collection. Heres the link again its in the frist 5...
oh what is this here...http://www.playonline.com/pcd/topics/ff11us/detail/3520/detail.html
ps. i believe they will add mythics for run and geo in the past they have said the relics were made...
Because convert and refresh are rdm's AF ability and spell? no? there not so there is no correlation between what you're saying and the spell being changed to sch only.
What you're saying would...
not going to point anything out but using a rev in battle would let you do overdrive and heady at the same time. sounds a little broken already :P if you want to walk that way
So Just to clarify: You would equip the 2hr? would it not be better to make it a sub menu like the Steps, Quickdraw, Or Stratagems? just a thought
Sch does not need cure V we already be the numbers whm can pop on cure IV when they are capped CP, capped healing magic, and with as much mnd they can find. And we are uncapped CP uncapped healing...
This line is priceless i love it!
Well if your talkin WHM that is true but if your talkin sch i would tell them "shhh". you can cap cure pot in 3 slots with
ToM Staff 24%
Iaso Mitra 11%
Heka's 15%
---------------
total - ...
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |