<iframe width="560" height="315" src="https://www.youtube.com/embed/DKvAyTEYlYk" frameborder="0" allowfullscreen></iframe>
Printable View
<iframe width="560" height="315" src="https://www.youtube.com/embed/DKvAyTEYlYk" frameborder="0" allowfullscreen></iframe>
- The second chapter in Rhapsodies of Vana'diel has been added
Attachment 11357
- Players must fulfill the following prerequisites to receive the first mission.
- Completion of the Rhapsodies of Vana'diel Chapter 1 mission Ring My Bell.
* The mission may not be available depending on the character's progress in the Chains of Promathia missions.
* Registration of the Rise of the Zilart, Treasures of Aht Urhgan, and Wings of the Goddess expansion disks are required to make further mission progress.
- Certain key items obtainable through the Rhapsodies of Vana'diel Chapter 2 missions will make adventuring in Vana'diel even easier than before.
Read on for details.
- A new area, Escha – Ru'Aun, has been added.
Attachment 11358Escha – Ru'Aun will become available to players through the progression of Chapter 2 of Rhapsodies of Vana'diel, and contains foes and notorious monsters even more fearsome than those found in Escha - Zi'tah. Escha – Ru'aun serves not only as a stage for Rhapsodies of Vana'diel to play out, but also a place for players to participate in battle content such as Geas Fete and engage in more peaceful activities such as fishing and gathering.
- Escha Silt
Escha silt can be earned from vanquishing regular and notorious monsters in Escha – Ru'Aun and can be used in the following ways.Teleportation in Escha areas /
Purchasing of beneficial effects active in Escha areas /
Purchasing of temporary items usable in Escha areas /
Purchasing of key items and augments specific equipment- Escha Beads
Escha beads can be earned from vanquishing notorious monsters in Escha – Ru'Aun and can be exchanged for materials used to augment equipment.
- Vorseals
Players will be able to purchase new types of vorseals by vanquishing notorious monsters in Escha – Ru'Aun. These new vorseals may be used in both Escha areas, and may be activated by speaking with Dremi in Escha – Ru'Aun (H-11) in exchange for escha silt. Vorseals will activate upon entering Escha – Ru'Aun and last for a total of sixty minutes (Earth time)
* Escha silt payments are only required upon first receiving the vorseal. No silt is consumed upon activation.
* Once sixty minutes has passed, players may reactivate the vorseals by changing areas and then returning.
- Transporation Via Eschan Portals
Examining the ??? targets that appear throughout Escha – Ru'Aun will provide players with a temporary item known as an eschan droplet*.
Eschan droplets can be used to teleport players from eschan portals one through fifteen in numerical order. Once an eschan portal has been examined, players may be teleport to it at any time for an eschan silt fee.
* Players may only possess one eschan droplet at a time.
- A new quests, A Barrel of Laughs, has been added.
Attachment 11360
- To receive the quest, players must have completed the quest To Laugh Is to Love, wait for one Vana'diel day to pass, and speak with the Mischief Marker in Western Adoulin (J-11).
- Treasure Caskets have been added to Escha – Zi'Tah and Escha – Ru'Aun.
- The number of grimslights appeared in Escha – Zi'Tah has been increased.
- Unity Concord has undergone the following additions and adjustments.
- Yoran-Oran and Sylvie now lead their own new Unities.
- The minimum number of players required to participate in Wanted battles has been decreased from three to one.
- The new Unity leaders have their own Unity information, Unity rankings, and Unity chat messages.
- The maximum attribute values of Unity leader alter egos obtained via Unity rankings have been increased.
- The amount of Unity accolades required for changing Unities has been adjusted.
- Records of Eminence have undergone the following additions and adjustments.
- New objectives have been added.
- The requisite number of enemies that must be vanquished for the following objectives has been increase from five to ten.
Conflit: Escha – Zi'Tah I through V- New items are now obtainable in exchange for sparks of eminence.
<table width="480" border="0"><tr><td width="30%" bgcolor="#a8d0d7" align="center">Category</td><td width="35%" bgcolor="#a8d0d7" align="center">Item</td><td width="35%" bgcolor="#a8d0d7" align="center">Number of Sparks Required</td></tr><tr><td bgcolor="#c6e9ef" align="center">Level 99 Equipment</td><td bgcolor="#eaf2f3" align="center">Eminent Animator II</td><td bgcolor="#eaf2f3" align="center">7,000</td></tr><tr><td bgcolor="#c6e9ef" align="center">Items</td><td bgcolor="#f5fafb" align="center">Etched Memory</td><td bgcolor="#f5fafb" align="center">10,000</td></tr></table>* The following NPCs sell these new items.
- Rolandienne in Southern San d'Oria (G-10)
- Isakoth in Bastok Markets (E-11)
- Fhelm Jobeizat in Windurst Woods (J-10)
- Eternal Flame in Western Adoulin (H-11)
- Campaign has undergone the following adjustment.
- The default location of the cursor in the dialog box for obtaining op credits has been adjusted.
- Mog Gardens have undergone the following adjustment.
- After selecting “Raise a new creature,” the remaining number of creatures that you can bring into your garden will be displayed at the top of the dialog box.
- The rewards provided from Mog Tablets have been adjusted.
<table width="420" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="50%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#c6e9ef" align="center">Nomad moogle statue</td><td bgcolor="#eaf2f3" align="center">Nomad moogle statue</td></tr><tr><td bgcolor="#c6e9ef" align="center">Talaria</td><td bgcolor="#f5fafb" align="center">Talaria</td></tr><tr><td bgcolor="#c6e9ef" align="center">Black beetle blood</td><td bgcolor="#eaf2f3" align="center">Kupon I-Orche</td></tr><tr><td bgcolor="#c6e9ef" align="center">Macrocosmic orb</td><td bgcolor="#f5fafb" align="center">Macrocosmic orb</td></tr><tr><td bgcolor="#c6e9ef" align="center">Nomad Moogle Rod</td><td bgcolor="#eaf2f3" align="center">Nomad Moogle Rod</td></tr><tr><td bgcolor="#c6e9ef" align="center">Moogle's Largesse</td><td bgcolor="#f5fafb" align="center">Moogle's Largesse</td></tr><tr><td bgcolor="#c6e9ef" align="center">Damascene Cloth</td><td bgcolor="#eaf2f3" align="center">Invis Ring</td></tr><tr><td bgcolor="#c6e9ef" align="center">Malboro Fiber</td><td bgcolor="#f5fafb" align="center">Sneak Ring</td></tr><tr><td bgcolor="#c6e9ef" align="center">Oxblood</td><td bgcolor="#eaf2f3" align="center">Deodorize Ring</td></tr><tr><td bgcolor="#c6e9ef" align="center">Dragon Meat</td><td bgcolor="#f5fafb" align="center">Reraise Ring</td></tr><tr><td bgcolor="#c6e9ef" align="center">Vile Elixir +1</td><td bgcolor="#eaf2f3" align="center">Pelican Ring</td></tr></table>
- Katsunaga in Mhaura (G-10) now displays new types of fish when inquiring about types of fish that the player has reeled in.
- Homepoints have been added to the following areas.
Misareaux Coast / Inner Ra'Kaznar
- New titles have been added.
- The following quests have been adjusted.
- Promotion: Sergeant Major / Promotion: First Lieutenant
The amount of time that must pass to reattempt these quests has been decreased from one Vana'diel day to one minute (Earth time).
- New battle content, Sinister Reign, has been added.
Attachment 11363Cross blades with memorable characters from Seekers of Adoulin in this twisted arena within the deepest recesses of Eastern Ulbuka.
- Requirements
- Have the FINAL FANTASY XI: Seekers of Adoulin expansion installed.
- Have registered the Seekers of Adoulin expansion content.
- Have completed all of the Seekers of Adoulin missions.*
*Players must have viewed the ending scenes.- Must be in possession of the "Macabre Simulacrum" key item.*
*Only characters who have completed all of the required missions can obtain this item.
*The key item is consumed upon entering the arena. It must be re-obtained in order to fight again.- Must be in a party of three to six members.
- Joining Sinister Reign
- Obtaining the key item
Speak to Malobra in Ra'Kaznar Inner Court (I-8) and exchange 5,000 bayld for the Macabre Simulacrum key item.
- Entering the arena
After all party members have acquired a macabre simulacrum, the party leader can send the entire party to the battle arena by inspecting the Infernal Transposer in Ra'Kaznar Inner Court.
*If any of the party members does not possess the macabre simulacrum key item, the party will not be able to teleport to the arena.
- Participating in Battles
The battle is composed of three rounds.
Each round, a new NPC will be randomly selected and enter the ring as an opponent. A time limit of thirty minutes (Earth time) in place for the entire event.
- Spoils
After the battle, speak to Malobra to collect your reward. Each participant can choose from three pieces of equipment each belonging to one of the NPCs who entered the ring, or one synthesis component.
*Players can also choose to receive 1,000 bayld if none of the other prizes are desirable.Attachment 11364
Attachment 11365
Attachment 11366
- New Eschan battle content, Domain Invasion, has been added.
Attachment 11368Take part in dynamic raid battles with notorious monsters who only appear for limited stretches of time. Join forces with adventurers in the area to take down some of the toughest monsters Vana'diel has ever faced.
- Requirements
- Have reached level 99.
- Joining the Fray
- Equipping yourself for battle
During or immediately before the monster's appearance, speak to Affi in Escha - Zi'Tah (F-10) or Dremi in Escha - Ru'Aun (H-11) and obtain an "elvorseal" key item. Once the key item is obtained, it will be possible to teleport directly to the monster's location by speaking to either NPC.
*Players who are part of a Unity will be able to see notifications of when and where a monster is scheduled to appear.
- Participating in Battle
Attachment 11369The notorious monster can only be fought within the designated area. Any number of adventurers can fight together in this non-instanced battle. The battle is won once the monster is defeated.
*The notorious monster will appear once every three hours (Earth time).
*After 30 minutes has elapsed, the notorious monster will disappear, but retain its current health the next time it reappears.
*Defeating smaller monsters in the area will shorten the time required for the notorious monster to reappear.
- Rewards
When the notorious monster is defeated, all characters in the battle area will earn spoils. Additionally, the area where the monster was defeated will enjoy special blessing effects.
*Players must have at least 2 spaces free in their inventory to claim spoils.
(At least five spaces may be required if blessings are in effect that increase the amount of loot obtainable in the area.)
- The following additions have been made to Geas Fete.
- New key items available in exchange for escha silt have been added.
* These key items increase the total amount of escha silt and beads that can be carried by a character.
- New temporary items available in exchange for escha silt have been added.
- New vorseals available in exchange for escha silt have been added.
- Zeni Notorious Monsters have undergone the following changes.
- The cooldown timer for trading a trigger item with the ??? has been shortened from 3 minutes to 1 minute.
- The Trust initiative undergone the following adjustments.
- New alter egos have been added.
- It will now become possible to call forth alter egos in Vagary.
- Area of effect items now affect alter egos.
- The following alter egos now enjoy increased enmity generation.
Curilla / Volker / Trion / Valaineral / Gessho / Mnejing / Rahal / Invincible Shield (UC) / Rughadjeen / Halver / Amchuchu
- System messages displayed when alter egos cannot be called forth have been adjusted.
- Appropriate error messages will now display when inviting a character who has called forth alter egos and is in a different area.
- Merit points have undergone the following adjustments
- The Attributes category has had its maximum ability increases raised from 45 to 60
- The Combat Skills category has had its maximum ability increases raised from 56 to 112.
- The Magic Skills category has had its maximum ability increases raised from 48 to 80.
- Job points have undergone the following adjustments.
- Each category's limits have been increased from 10 to 15.
- The maximum number of points that may be stores at once has been raised from 200 to 350.
- New gifts have been added.
Read on to learn more.
- Jobs have undergone the following adjustments.
- Red Mage
The effects of the white magic spell Temper now scale with the enhancing magic skill of the caster.
- Dark Knight
The Consume Mana ability is now usable with elemental weapon skills.
- Beastmaster
- The effects of Infrasonics used by the following familiars has undergone adjustments.
Warlike Patrick / Audacious Anna / Lizard Familiar / Coldblood Como
- Adjustments
- Enemy evasion has been changed from -25% to -40.
- Accuracy has been increased.
- The effects of Hi-Freq Field used by the following familiars has undergone changes.
Hurler Percival / Panzer Galahad / Beetle Familiar
- Adjustments
- Enemy evasion has been changed from -25% to -40.
- Accuracy has been increased.
- Summoner
The recast delay of Avatar's Favor has been decreased from 5 minutes to 30 seconds.
- Blue Mage
Blue magic spells learned from elemntals now appear as their own sortable category.
- Puppetmaster
- The following animators have been added.
Eminent Animator II / Divinator II*Using these animators will cause automatons to keep their distance from their combat target.
- The following attachments have been added.
Tension Spring IV / Heat Capacitor II / Loudspeaker IV /
Tranquilizer III / Amplifier II / Accelerator IV / Scope III /
Armor Plate IV / Shock Absorber III / Stabilizer IV / Dynamo III /
Mana Jammer IV / Auto Repair Kit IV / Mana Tank IV- The following attachments have undergone adjustments.
- Flame Holder
- The TP bonus has been increased.
- Heat Capacitor
- The amount of TP gained has been increased.
- The required elemental capacity has been reduced from 2 to 1.
- Ice Maker
- The amount of magic attack gained has been increased.
- Replicator
- The attachment will now produce copy images instead of shadow images.
- Barrage Turbine
- The amount of projectiles produced by Barrage has been increased.
- The required elemental capacity has been reduced from 3 to 2.
- Economizer
- The amount of recovered MP has been increased.
- Tactical Processor
- The required elemental capacity has been lowered from 2 to 1.
- Scholar
The white magic spell Embrava now grants the effect of Flurry on its target.
- Geomancer
It is now possible to freely target the area of effect of Geocolure spells.Attachment 11372
- Using the subcursor
The following commands can be used to manipulate the subcursor.
*Geomancy spells intended for enemy targets may aggravate nearby enemies even if targeted away from them.
- PlayStation 2
Hold the L2 or R2 button while using the directional buttons to move the cursor.
- Xbox 360
Hold the LT or RT trigger while using the D-Pad to move the cursor.
- Keyboard
Hold the Ctrl or Alt key while using the arrow keys to move the cursor.
- Changing the subcursor movement speed
Use the following command lines to adjust the cursor movement speed./groundtargetst [num] **Replace [num] with a number between 1 and 100 to set the movement increment of the subcursor.
- Rune Fencer
The effects of the white magic spell Temper now scale with the enhancing magic skill of the caster.
- New methods of enhancing cursed and hexed equipment have been added.
- Enhancing methods
- Synthesizing a cursed item with the appropriate ingredient* can create a more powerful version of the cursed item.
*The necessary ingredients can be obtained through Escha - Ru'Aun's raid as well as other battle content.- Trade the enhanced cursed item and appropriate abjuration* to Alphollon C Meriard in Northern San d'Oria (L-6) to remove the curse.
*The new abjurations can be obtained through participating in Escha - Ru'Aun's Geas Fete battles.
- I've already removed the curse, what now?
In order to enhance equipment that has already been cleansed using this method, the cleansed equipment must have its original curse or hex restored using the synergy crucibles.
*Only applicable equipment can be cleansed through the use of synergy.<table width="420" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Required Synergy Skill</td><td width="50%" bgcolor="#a8d0d7" align="center">Cinders Received</td></tr><tr><td bgcolor="#c6e9ef" align="center">49</td><td bgcolor="#eaf2f3" align="center">666</td></tr></table>
- New items have been added.
Attachment 11375Attachment 11376
- New synthesis recipes have been added.
- New synergy recipes have been added.
<table width="600" border="0"><tr><td style="border-style:none;" colspan="3" align="center"><<Skill Rank: Amateur>></td></tr><tr><td width="27.5%" bgcolor="#a8d0d7" align="center">Item Produced</td><td width="17.5%" bgcolor="#a8d0d7" align="center">Req. Synergy Skill</td><td width="55%" bgcolor="#a8d0d7" align="center">Ingredients</td></tr><tr><td bgcolor="#c6e9ef" align="center">Malice Masher +1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Malice Masher, Malice Masher</td></tr><tr><td bgcolor="#c6e9ef" align="center">Heartstopper +1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Heartstopper, Heartstopper</td></tr><tr><td bgcolor="#c6e9ef" align="center">Carbie Cap +1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Carbie Cap, Carbie Cap</td></tr></table><table width="640" border="0"><tr><td style="border-style:none;" colspan="3" align="center"><<Skill Rank: Adept>></td></tr><tr><td width="22.5%" bgcolor="#a8d0d7" align="center">Item Produced</td><td width="17.5%" bgcolor="#a8d0d7" align="center">Req. Synergy Skill</td><td width="60%" bgcolor="#a8d0d7" align="center">Ingredients</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cap</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hecatomb Cap, Neptunal Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Harness</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hecatomb Harness, Neptunal Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Gloves</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hecatomb Mittens, Neptunal Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Subligar</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hecatomb Subligar, Neptunal Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Leggings</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hecatomb Leggings, Neptunal Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Schaller</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Koenig Schaller, Martial Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cuirass</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Koenig Cuirass, Martial Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Handschuhs</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Koenig Handschuhs, Martial Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Diechlings</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Koenig Diechlings, Martial Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Schuhs</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Koenig Schuhs, Martial Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Celata</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Adaman Celata, Earthen Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Hauberk</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Adaman Hauberk, Earthen Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mufflers</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Adaman Mufflers, Earthen Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Breeches</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Adaman Breeches, Earthen Abjuraiton: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Sollerets</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Adaman Sollerets, Earthen Abjuration Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Kabuto</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Shura Zunari Kabuto, Dryadic Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Togi</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Shura Togi, Dryadic Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Kote</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Shura Kote, Dryadic Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Haidate</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Shura Haidate, Dryadic Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Sune-Ate</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Shura Sune-Ate, Dryadic Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Crown</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Zenith Crown, Aquarian Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Dalmatica</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Dalmatica, Aquarian Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mitts</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Zenith Mittens, Aquarian Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Slacks</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Zenith Pants, Aquarian Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Pumps</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Zenith Pumps, Aquarian Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mask</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Crimson Mask, Wyrmal Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mail</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Crimson Scale Mail, Wyrmal Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Finger Gauntlets</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Crimson Finger Gauntlets, Wyrmal Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cuisses</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Crimson Cuisses, Wyrmal Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Greaves</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Crimson Greaves, Wyrmal Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Coronet</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hrafn Coronet, Corvine Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Haubert</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hrafn Haubert, Corvine Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gauntlets</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hrafn Gauntlets, Corvine Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Hose</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hrafn Hose, Corvine Abjuration: Leg,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gambieras</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hrafn Gambieras, Corvine Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Somen</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Tenryu Somen, Supernal Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Domaru</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Tenryu Domaru, Supernal Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Tekko</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Tenryu Tekko, Supernal Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Hakama</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Tenryu Hakama, Supernal Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Sune-Ate</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Tenryu Sune-Ate, Supernal Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Bonnet</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kheper Bonnet, Transitory Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Jacket</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Kheper Jacket, Transitory Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Wristbands</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kheper Wristbands, Transitory Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Kecks</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Kheper Kecks, Transitory Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gamashes</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kheper Gamashes, Transitory Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Coif</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Auspex Coif, Foreboding Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Doublet</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Auspex Doublet, Foreboding Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gages</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Auspex Gages, Foreboding Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Slops</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Auspex Slops, Foreboding Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Nails</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Auspex Nails, Foreboding Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Mitra</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Paean Mitra, Lenitive Abjuration: Head,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Bliaut</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Paean Bliaut, Lenitive Abjuration: Body,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Cuffs</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Paean Cuffs, Lenitive Abjuration: Hands,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Tights</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Paean Tights, Lenitive Abjuration: Legs,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Boots</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Paean Boots, Lenitive Abjuration: Feet,<br>Colossal Skull</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cap -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hecatomb Cap +1, Neptunal Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Harness -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hecatomb Harness +1, Neptunal Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mittens -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hecatomb Mittens +1, Neptunal Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Subligar -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Hecatomb Subligar +1, Neptunal Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Leggings -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Hecatomb Leggings +1, Neptunal Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Schaller -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kaiser Schaller, Martial Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cuirass -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Kaiser Cuirass, Martial Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Handschuhs -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kaiser Handschuhs, Martial Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Diechlings -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Kaiser Diechlings, Martial Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Schuhs -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Kaiser Schuhs, Martial Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Celata -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Adaman Celata, Earthen Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Hauberk -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Adaman Hauberk, Earthen Abjuration:Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mufflers -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Adaman Mufflers, Earthen Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Breeches -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Adaman Breeches, Earthen Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Sollerets -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Adaman Sollerets, Earthen Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Kabuto -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Shura Zunari Kabuto +1, Dryadic Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Togi -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Shura Togi +1, Dryadic Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Kote -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Shura Kote +1, Dryadic Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Haidate -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Shura Haidate +1, Dryadic Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Sune-Ate -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Shura Sune-Ate +1, Dryadic Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Crown -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Zenith Crown +1, Aquarian Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Dalmatica -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Dalmatica +1, Aquarian Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mitts -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Zenith Mitts +1, Aquarian Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Slacks -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Zenith Slacks +1, Aquarian Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Pumps -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Zenith Pumps +1, Aquarian Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mask -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Blood Mask, Wyrmal Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Mail -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Blood Scale Mail, Wyrmal Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Finger Gauntlets -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Blood Finger Gauntlets, Wyrmal Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Cuisses -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Blood Cuisses, Wyrmal Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Cursed Greaves -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Blood Greaves, Wyrmal Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Coronet -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Huginn Coronet, Corvine Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Haubert -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Huginn Haubert, Corvine Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gauntlets -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Huginn Gauntlets, Corvine Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Hose -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Huginn Hose, Corvine Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gambieras -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Huginn Gambieras, Corvine Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Somen -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Tenryu Somen +1, Supernal Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Domaru -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Tenryu Domaru +1, Supernal Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Tekko -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Tenryu Tekko +1, Supernal Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Hakama -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Tenryu Hakama +1, Supernal Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Sune-Ate -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Tenryu Sune-Ate +1, Supernal Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Bonnet -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Khepri Bonnet, Transitory Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Jacket -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Khepri Jacket, Transitory Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Wristbands -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Khepri Wristbands, Transitory Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Kecks -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Khepri Kecks, Transitory Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gamashes -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Khepri Gamashes, Transitory Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Coif -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Spurrina Coif, Foreboding Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Doublet -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Spurrina Doublet, Foreboding Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Gages -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Spurrina Gages, Foreboding Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Slops -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Spurrina Slops, Foreboding Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Nails -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Spurrina Nails, Foreboding Abjuration: Feet,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Mitra -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Iaso Mitra, Lenitive Abjuration: Head,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Bliaut -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Iaso Bliaut, Lenitive Abjuration: Body,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Cuffs -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Iaso Cuffs, Lenitive Abjuration: Hands,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Tights -1</td><td bgcolor="#eaf2f3" align="center">-</td><td bgcolor="#eaf2f3">Iaso Tights, Lenitive Abjuration: Legs,<br>Umbral Marrow</td></tr><tr><td bgcolor="#c6e9ef" align="center">Hexed Boots -1</td><td bgcolor="#f5fafb" align="center">-</td><td bgcolor="#f5fafb">Iaso Boots, Lenitive Abjuration: Feet,<br>Umbral Marrow</td></tr></table>
- The vendor Rararoon in Nashmau (G-6) will now sell the following items in addition to his usual inventory.
The following attachments will become available for purchase when the buyer's puppetmaster level is 30 or greater.
Tension Spring IV / Heat Capacitor II / Loudspeaker IV/
Tranquilizer III / Amplifier II / Accelerator IV / Scope III /
Armor Plate IV / Shock Absorber III / Stabilizer IV / Dynamo III /
Mana Jammer IV / Auto-Repair Kit IV / Mana Tank IV
- The vendor Taza in Lower Jeuno (H-9) will no longer sell any items.
The items previously sold by Taza can now be purchased from Hasim and Susu in the same shop.
- Hasim in Lower Jeuno (H-9) will now sell the following items.
Cure IV / Curaga II / Curaga III / Silena / Stona / Viruna / Cursna /
Protect III / Protectra II / Protectra III / Shell III / Shellra / Shellra II / Shellra III /
Barfire / Barblizzard / Baraero / Barstone / Barthunder / Barwater / Barfira / Barblizzara /
Baraera / Barstonra / Barthundra / Barwatera / Barsleep / Barpoison / Barparalyze /
Barblind / Barsilence / Barsleepra / Barpoisonra / Barparalyzra / Barblindra / Barsilencera /
Barpetrify / Barvirus / Barpetra / Barvira / Gain-VIT / Gain-MND /
Gain-AGI / Gain-CHR / Gain-STR / Gain-INT / Gain-DEX / Boost-VIT /
Boost-MND / Boost-AGI / Boost-CHR / Boost-STR / Boost-INT / Boost-DEX /
Inundation / Addle / Holy / Banishga II
- Susu in Lower Jeuno (H-9) will now sell the following items.
Sleep II / Sleepga / Stone III / Stone IV / Stonega II / Stonega III /
Water III / Water IV / Waterga II / Waterga III / Aero III / Aero IV / Aeroga II /
Aeroga III / Fire III / Fire IV / Firaga II / Firaga III / Blizzard III / Blizzard IV /
Blizzaga II / Blizzaga III / Thunder III / Thunder IV / Thundaga II / Thundaga III / Quake /
Flood / Tornado / Flare / Freeze / Burst
- Kindlix in Port Jeuno (I-7) will now sell the following items in addition to his usual inventory.
Crackler / Popper / Marine Bliss / Falling Star / Mog Missile / Bubble Breeze
- Pyropox in Port Jeuno (I-7) will now sell the following items in addition to her usual inventory.
Ichinintousen Koma / Shisai Kaboku / Komanezumi
- The price of the following item has been lowered.
<table width="480" border="0"><tr><td width="40%" bgcolor="#a8d0d7" align="center">Item</td><td width="30%" bgcolor="#a8d0d7" align="center">Old Price (Gil)</td><td width="30%" bgcolor="#a8d0d7" align="center">New Price (Gil)</td></tr><tr><td bgcolor="#c6e9ef" align="center">Crackler</td><td bgcolor="#eaf2f3" align="center">35</td></td><td bgcolor="#eaf2f3" align="center">2</td></tr></table>
- The following item has had its item level changed.
Replicator
- The following items can now be added to Moogle Storage Slips
- Storage Slip 19
Malice Masher / Malice Masher +1 / Heartstopper / Heartstopper +1 /
Agent Hood / Agent Coat / Agent Cuffs / Agent Pants /
Agent Boots / Starlet Flower / Starlet Jabot / Starlet Gloves /
Starlet Skirt / Starlet Boots
- Certain expansion disk data will be downloaded when updating the client.
The following expansion disk data will be automatically downloaded to those accounts which do not have the installed due to the implementation of Chapter 2 of Rhapsodies of Vana'diel.Treasures of Aht Urhgan / Wings of the Goddess* Completing Chapter 2 of Rhapsodies of Vana'diel requires registration of Rise of the Zilart, Chains of Promathia, Treasure of Aht Urhgan, and Wings of the Goddess. Installation is also required to enjoy the content accompanying these expansion disks.
- Part member status will now be displayed.
Attachment 11378This system provides visual indication of changes in the status of the targeted party member in the form of icons when the setting is enabled.
- Setting Via the Main Menu
- Select "Misc. 3" from the Config submenu.
- Set Party Icon Display to On.
- Setting Via Text Command
- Enter /statusparty on.
* Similarly, /statusparty off will disable the option.
* Entering /statusparty without an argument will toggle between on and off.
- Focus targeting has been added.
This system designates a fixed party member for which to display status effect icons.
This function can be used in a variety of ways, such as display status changes of a party's tank or other member.
* The name of the currently focused target can be displayed using /focusst.
- Setting Via the Main Menu
- Select "Focus" from the Party submenu.
- Select the character you wish to focus from the displayed list of party members.
* Alliance members and alter egos may not be focused.
* Selecting a new party member when one is currently being focused will change the focus target to the new character.
* Reselecting a currently focused party member will disable the focus targeting
- Setting Via Text Command
- Target the character you wish to focus.
- Execute the /focustarget command.
* The target can also be selected by using /focustarget <targetname> without having the desire target selected.
* Executing this command while having a different focus target will switch the focus to the new target.
* Executing the command on a character that is already focus targeted will remove the focus.
- The icons for the following abilities have been adjusted.
Brazen Rush / Inner Strength / Asylum / Subtle Sorcery / Stymie / Larceny /
Intervene / Soul Enslavement / Unleash / Clarion Call / Overkill / Yaegasumi /
Mikage / Fly High / Astral Conduit / Unbridled Wisdom / Cut Card / Heady Artifice /
Grand Pas / Caper Emissarius / Widened Compass / Odyllic Subterfuge
- Equipment sets may now be stored server-side.
- Registering Settings
At the login screen, place your cursor over the character whose data you would like to save an execute the following based on which input device you are using.
- PlayStation 2
[L1] + [L3]
- Xbox 360
[LB] + Left stick button
- Keyboard
Shift + Alt + Ctrl + B
- Loading Settings
On the login screen, place your cursor over the character whose data you would like to load and execute the following based on which input device you are using.
- PlayStation 2
[R1] + [R3]
- Xbox 360
[RB] + Right stick button
- Keyboard
Shift + Alt + Ctrl + R
- Area of effect display is now compatible with geomancy spells.
- The following functions have been added to the Config submenu.
- Area Display on/off
- Party Icon Display on/off
- Furniture Camera Collision on/off
- Timer Display on/off
* The timer display function is scheduled to be implemented in a coming version update.
- The subtargeting color differentiation function now works for blood pacts.
- A new system message has been added for attempting to attack a monster for which you have no privileges to attack under certain conditions.
- New terms have been added to the auto-translate dictionary.
<table width="480" border="0"><tr><td width="40%" bgcolor="#a8d0d7" align="center">Category</td><td width="60%" bgcolor="#a8d0d7" align="center">Phrase</td></tr><tr><td bgcolor="#c6e9ef" align="center">Place Names 2</td><td bgcolor="#f5fafb" align="center">Escha – Ru'Aun</td></tr><tr><td bgcolor="#c6e9ef" align="center">Text Commands</td><td bgcolor="#eaf2f3" align="center">/focustarget</td></tr><tr><td bgcolor="#c6e9ef" align="center">Text Commands</td><td bgcolor="#f5fafb" align="center">/groundtargetst</td></tr><tr><td bgcolor="#c6e9ef" align="center">Text Commands</td><td bgcolor="#eaf2f3" align="center">/statusparty</td></tr></table>
- Various issues with incorrect NPC dialogue and help text.
- Issues with cut scenes playing incorrectly in certain missions and quests.
- The issue wherein Zeid's HP falling to 0 during the first fight in the "Where Two Paths Converge" Bastok mission would prevent the fight from progressing normally.
- The issue wherein having already completed the "The Beast Within" quest and entering the Jade Sepulcher would play a cutscene from that quest.
- The issue where re-obtaining the rewards for the "Weatherspoon War" quest would not be possible.
- The issue wherein cut scenes related to job-specific weapon creation would not play even though all conditions were fulfilled.
- The issue where no fishing command was displayed in the Rala Waterways, preventing any fishing.
* It will now be possible to fish throughout the Rala Waterways.
- The issue wherein it would be sometimes possible to catch fish from the outer moat by fishing in Bastok Market's inner moat.
- The issue where reeling in a catch for extended periods of time would sometimes cause the character's animations to stop playing.
- The issue where logging into a mog garden would sometimes cause the character to appear in a mog house-like area.
- An issue wherein logging out in another character's mog garden would prevent logging in again under certain circumstances.
- The issue wherein the "Fishing (Tenacity)" Records of Eminence objective "Catch Size and Weight" would sometimes disappear from the objectives list without granting its reward.
- The issue where curing the status ailments of Trust alter egos would not count towards the "Cure Status Ailments (UC)" Records of Eminence objective.
- The issue where healing characters who belong to another Unity would still count towards the "Heal Unity Allies (UC)" Records of Eminence objective.
- The issue where lamp marimo would be counted as a saltwater fish towards certain Records of Eminence objectives.
- The issue where the notorious monster Pazuzu would stop performing any actions after being silenced.
- The issue with the Prishe's alter ego’s "Auroral Uppercut" weapon skill having an incorrect area of effect.
- The issue with the alter ego of Pieuje (UC) having incorrect appearance/released visual effects.
- The issue where certain alter egos would stop curing status ailments when a member of the party was either knocked out or asleep.
- The issue where the effects of the puppetmaster's "Repair Recast" merit point category were incorrect.
- The issue with the dancer's "Contradance Effect" job point category not working correctly.
- The issue with the Doomsday ranged weapon being imporperly sorted as a bowgun.
- The issue where the Einherjar event replay option for Smouldering Lamp in Nashmau would have its price listed as 0 gil.
- The issue where certain text commands would become unusable when mounted on a chocobo.
- The issue where entries in the emote list would sometimes not display when jumping down the list.
[PlayStation 2 Version Only]
- The issue where screen effects would persist after fighting the notorious monster in the quest The Weatherspoon War.
- The issue where logging out and back in again would change the order of items stored in Mog Safe 2.
- The issue wherein the screen would go black and become unresponsive in the following missions and quests.
And the Compass Guides / The Scent of Battle / Comedy of Errors, Act I / At Journey's End /
Bonds that Never Die / Moon Reading / A New Dawn / In a Haze of Glory / The Long March North
- Character graphics may sometimes appear incorrectly during the "Past Imperfect" missions.
- The "Give a Moogle a Break" quest may sometimes not trigger even when all requirements are fulfilled.
- Treasure caskets unlocked in the following areas do not contribute to the "Crack Treasure Caskets" limited time Records of Eminence objective.
Escha - Zi'Tah / Escha - Ru'Aun
- The following quests may occasionally not appear in the event replay list in Sauromugue Champaign (S).
Ganged Up On / Sacrifice
- After selecting the event replay for Rhapsodies of Vana'diel, "Both Paths Taken(pt.1)" and "Both Paths Taken(pt.2)" will not play correctly.
- The event replay for "Numbering Days(pt.6)" will play incorrectly after playing "Numbering Days(pt.4)".
- Cinematics will play incorrectly when using a Cavernous Maw to teleport to the following areas.
Batallia Downs (S) / Saurougue Champaign (S)
- During colonization reives in Sih Gates, Knotted Roots may sometimes not be displayed.
- During the Assault mission, "Stop the Bloodshed", destroying all Augmented Chigoes with a familiar's area-based attack will prevent completion of the mission.
- In the Domain Invasion raid battle, it is possible to teleport directly to a notorious monster without an elvorseal under specific conditions.
- Both Affi in Escha - Zi'Tah (F-10) and Dremi in Escha - Ru'Aun (H-11) will repeat their explanations of elvorseals whenever a player asks to receive one.
- In the Geas Fete battle content, battle rights for notorious monsters will occasionally be nulled.
- During the "Waking Dreams" battlefield and the "★Waking Dreams" high-tier mission battlefield, Diabolos's enmity levels may reset under specific conditions.
- Arciela's Trust alter ego may cause an error message to appear when auto attack is activated while outside of attack range.
- The HP and command list for a familiar will occasionally not appear after using "Leave" and "Call Beast" again on the same familiar while the "Run Wild" ability is still in effect.
- Some familiars may clip with terrain while in Halvung.
- Familiars' pathfinding may function incorrectly in the following areas.
Ruhotz Silvermines / Escha - Ru'Aun
- Selecting a ground target with uneven elevation and placing a luopan there can cause the HP and "Luopan" visual to not display.
- The enmity effect value of the Emicho Coronet +1 item is incorrect.
- The "Vivacious Pulse" effect of the Erilaz Galea +1 item is incorrect.
- The help text for the nibiru knife, blurred knife, and blurred knife +1 is incorrect. The correct help text is as follows.
- Nibiru Knife
DMG:104 Delay:183 DEX+5 AGI+5 CHR+5
Evasion+29 Dagger skill +242
Parrying skill +242
Magic Accuracy skill +188
Critical hit rate +2%
- Blurred Knife
Blurred Knife
DMG:109 Delay:196 Accuracy+15
Evasion+22 Dagger skill +242
Parrying skill +242
Magic Accuracy skill +188
Additional effect: Haste
- Blurred Knife +1
DMG:93 Delay:189 Accuracy+20
Evasion+22 Dagger skill +242
Parrying skill +242
Magic Accuracy skill +188
Occasionally attacks twice
Additional effect: Haste