Regarding Skipped Cutscenes
Greetings,
Below is a comment from Yoji Fujito regarding cutscenes that are being skipped.
Quote:
Originally Posted by
Yoji_Fujito
We've been receiving GM calls and bug reports for a while now regarding cutscenes being skipped automatically, but this is something that was very intricate and it took us an extremely long time to analyze. Today we've finally identified the cause and we will be implementing a fix in the upcoming version update.
The cutscenes that were being skipped were those that were part of battlefields where level restrictions were imposed. The level wasn't the issue; it was the level restriction status.
To give you a breakdown of the cause, last fall we enhanced the entry requirements and cutscene loading check, but the actual level restriction status was not included in the checks. Due to this, the entry requirements were being check properly; however, the level restriction status applied after entering the battlefield was getting stuck on the cutscene loading check, and as a result the system was incorrectly determining that the cutscene has already been watched.
By trading an item to the Goblin Footprint in the area of the battlefield where cutscene was skipped, you can watch them again. (The item will not be taken from you.)
Though there may be a loss of immersion, please check out the cutscenes that you were unable to see.
This was an extremely simple cause once we realized it, but we weren't able to identify it for a while. I deeply apologize to everyone who was really looking forward to watching the story.