so we can leech in abyssea faster takes 6 hours to level from 30-90 but it takes 12 hours to level from 1-30
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so we can leech in abyssea faster takes 6 hours to level from 30-90 but it takes 12 hours to level from 1-30
Totally Brotally.
I agree 100%. it takes way too long to get to 30. Getting from 1-30 should not take longer than it takes to get from 30 to 90.
man... talk about never happy. They allowed you to get form 30-90 in a day and you still complain. Just be glad SE didnt do what they should have done from the beggining and make the abys cap 70 to enter. (to late now)
ffxi is the only game in existence that takes twice as much time to get the first 10% of exp required to reach the max level as it does to get the next 90%. It just does not make any sense. Low levels should always be either as fast, or faster than the later levels, not slower.
lol Ya never happy.. PLEASE make it level 70 for ABBY.... Just be glad its not like we had before.. 2 years to get max level
I dont know how it took anyone 2 years to get to 75 even pre toau it never took that long.
Please ban hordecore.
depends what and how they chose to play and how much other in-game stuff they chose to do.
as to the subject at hand, just hell no. if you're that lazy at level 1 you'll be just as lazy at 90, either way you're a detriment to the entire player base. go bother WoW.
And this thread is a total troll post.
It does absolutely not make any sort of sense that the first 30 levels are slower than the 60 last levels. While I personally am of the opinion that this is because abyssea leeching is dumb, I also understand that nerfing abyssea leech exp is now not a real option. It has been going on for too long for it to be sensible to stop it, and it would only put new players at a disadvantage. They would be the only ones without 15 level 90 jobs, and have to spend forever getting their jobs up.
The only sensible solution to this obvious inconsistency in leveling speed, is to make it even faster to level outside of abyssea. I think that the exp boost that was done recently helped with getting the per-kill exp gain pretty all right. However, we all know that it's not just enough to get a huge lump of exp per monster, but each monster also needs to be defeatable pretty fast.
A fair solution would be to simply make characters stronger relative to the monsters in vanadiel at levels between 1 and 75. A vanadiel-wide constant and potent regen/refresh could be one thing to add. Removal of the exp penalty for having adventuring fellows could be another, along with making them smarter, and being able to equip them with more gear that would increase your duoing effeciency. This would let any job make up for their weakness in battle by configuring their NPC correctly. Considering more and more exping below level 70 is done in just with a few friends, maybe make the exp bonus for small parties even bigger.
Please ban Hordecore and Rog, they are both a waste of space on this forum.
Your ideas are like playing russian roulette, hordecore. I like it.
I don't know whats worse: hordecore or the people that respond to him in a serious fashion. Probably the latter because they actually irritate me.
Suggest ideas? You mean you whine about every tiny little obstacle in the game and want it removed. God forbid you actually have to make an effort to accomplish something.
As for your OP - hey guess what, I just took blu from lvl 5 to lvl 33 in a couple of days, and I didn't join a single party, I soloed, getting exp by doing FoV and hunting spells. NOT hard at all.