So now that FFXIV is getting a cash shop and looking "cool" will cost money are Square going to go the same way with FFXI?
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So now that FFXIV is getting a cash shop and looking "cool" will cost money are Square going to go the same way with FFXI?
Depending on the success of the cash shop in XIV XI might also see something similar. In the end it just means extra money for Square Enix and its shareholders.
That said, XIV is full of little vanity items that XI doesn't have and likely won't get either, like the minions, extra mounts and equipment dyes.
On the other hand XI has had a plethora of extra in game bonus items that came with the purchase of specific merchandise like the Tidal Talisman and other things where several world regions were excluded because said items weren't available for them. (Australia and Europe come to mind, but a lot of stuff was also available only to Japanese players)
SE could decide to open a little shop for those items, we don't know.
All in all, I've said the same when I still played XIV when they opted the idea there, as long as they aren't adding any pay to win items/options and/or are starting their own "legit" RMT business I won't object.
Pay to win is in the eye of the beholder, pay to win means buying items that are outright better than anything available in-game. They can get around that by adding one in-game mount that is faster than most others but which is really hard and grindy to get, and then making all cash shop items as fast as that.
Almost no MMO is p2w, XP boosts, gold boosts and dungeon timer reset scrolls are all pay for convenience. There are lots of things that many of us would find bad that aren't p2w so people need to stop using that term.
Pay to win or pay for convenience... It's apples and oranges and I'm not here to debate semantics but merely to give my personal opinion about the cash shop.
As I said, I don't mind if there's going to be a shop where they specifically sell ingame items like the Moogle cap, Tidal talisman, Orchestrion scores without having to buy/import actual merchandise.
Heck, they can even add Coeurl and Tiger mounts for all I care. They're not game breaking items that give one a huge advantage over others.
If they however start selling things like "Dynamis access timer resets", ilevel 1xx gear/weapons and the like... Well, let's just say they'll probably see another decline in player population.
I would pay so they would let me cross-dress.
I'd quit if they added one
I'd have no problems with SE adding a payed service as long as it was basically a case of things like "Oh you can't get a Delve win, here buy this Nahtirah Hat", as long as players paying for stuff don't get an advantage I couldn't really care, hell, it might even improve good players who for whatever reason haven't been able to get x,y,z piece of gear. I know a major complaint will be bad players getting gear they won't know how to use but bad players will probably continue to be bad players no matter what gear they get and if not, they'll improve a little.
I don't blame you.
I already pay monthly to play this game. That should be sufficient and I don't want to have to pay extra on the side for more inventory space or cool cosmetics. Though I doubt I would quit if they added one. But I still wouldn't like it.
Also I know several people already who want to play this game but don't due to the costs. The monthly fee may not seem like much to some of us. But for those with a family trying to get by on minimum wage it can be burdensome. So I think the last thing this game needs is more costs associated with playing it.
Plus I should point out that cash shops never seem to improve the quality of the game either. So the cash incurred from them doesn't go into development.
This is essentially what the original hardware security token was.
You paid 10 dollars and doubled your inventory.
It was exceedingly popular, as would be any future paid inventory expansion were they to go that route--which I find very doubtful they would.
I would go so far as to say I'd be willing to pay $1 a month for 80 more Sack/Satchel-like slots versus the money I currently pay for a mule which I don't actually use beyond harvesting login points and mailing junk to.
Unless they add an HD texture pack and a proper DX9 (preferably 11) client upgrade to the cash shop I have no interest whatsoever in it.
But I wouldn't mind if other players spent more money on XI either. As long as they don't go retarded about it's implementation and don't cut content from the game's updates to sell it in the cash shop I couldn't care less about it.
Edit >
I'm talking exclusively vanity items here, if they ever added something as stupid as Login points, R/M/E weapon items, etc. they better make the game F2P because there's no chance in hell I'd pay a sub on top of that.
I feel close to the same way. Cosmetic items I can live with (though I still wouldn't like it). But if they turn the game into P2W and allow players to start purchasing items that give them advantages in terms of actual gameplay I would have a real problem with it. Because I don't believe this sort of thing belongs in a subscription-based game.
A cash shop should not exist in a p2p title at all, everything is supposed to be paid for with that subscription. All the wages, all the overheads etc.
If they start adding extra things to buy then it will influence development meetings, cosmetics or not. The point of a cash shop is to sell that new item, they aren't going to make design choices with actual content that hurt sales.
To use an analogy, it's like a company in a small town that makes roads (running the mmo and making it the best they can) and opens another side venture making soft tyres (cash shop). If they realise they can make a lot of money from tyres if the roads are less perfect and more bumpy do you really think they will make those roads as perfect as they can be? or will the boss in charge of everything make the roads less perfect so they can ensure people buy those special tyres and have a softer ride? It's common sense how it works.
That's why I hate cash shops, not for what they are but for how they influence development. There are so many ways a cash shop is negative to a game like this, in terms of lowering the aesthetic of items available ingame (They will have meetings about, will these new ingame items hurt cash shop sales because they look nicer etc), to taking development time away from content to make cash shop items (cause they sure won't take on new staff for that) and finally do hurting lore because they will start adding things like baseball caps and things.. As I said above, the cash shop becomes a factor in all design decisions from that point on and that's not a good thing.
The sad mentality of most mmo players is that cash shops make people spend a huge amount of money and they are easily manipulated by peer pressure.
FF14 always felt like a pewpewpew arcade game to me, I filed 14 under the "rpg-themed arcade game" as it never felt I was playing an actual rpg, it was just an arcade game in an rpg-styled world. So I don't have issues with them selling things in that game, as it isn't a realistic rpg world anyway. Any game with "!" over peoples head directing you to the next quest, which will level you up and give you the correct armor for your new lvl, is not an atmospheric rpg it is just a slightly convoluted arcade game. If people want to buy stuff in that game, it matters not to me because I'm only interested in roleplaying games.
FFXI's realism comes from the vast gulf between the gil and gear a lvl one adventurer has, the 100~ gil items that mobs drop for the new players, and the enormous stratified heirarchy that lies ahead/above that new player, with the hugely expensive compulsory-devotion weapons at the end game. This enormous gulf, and crossing it, is what makes the realism of a true RPG. You are not supposed to have Hero Gear, until you have been a Hero for a long time. If you are a new adventurer, you should be proud of being a new adventurer, and enjoy your slow and exciting journey towards the realms of Heroes. That is the core meat and bones of roleplaying 'fighting fantasy' games. If you add an option that turns new adventurers into Heroes using a credit card, the game ceases to be a realistic roleplaying 'fighting fantasy' game, not just for the player who is buying progress, but for everyone else in that virtual world.
This is really well said. I resubbed in Vana'diel last week, I missed the living world that it is. In the however many years I played previous to Seekers, there was always tons of gear that I never got and knew I never would--and that's ok. If I had wanted it THAT badly I could have sold my soul to a HNMLS or raised gil or whatever. The option should always be in-game, and it should be up to you if you wish to take that or not. No to cash shops. I don't care if they're selling pink starting level 1 RSE or 119 weapons, no cash shops in Vana'diel. This is one of (maybe the only?) Sub based MMO without one; and it's one of the only that feels like a living, breathing world. Let's keep it that way.
Hah a living breathing world, some people surely are pathetic but i don't know what to expect after seeing some of the fools that went to final fantasy 14 fan fest truely the dregs of society.
Get used to it, if the shop works well for 14 and im sure it will they will add one to 11 to keep pumping more profit from the game and tbh i don't see the fuss vaniety items who really gives a damn, no one forces you to buy them so stop moaning about it. If you don't want to use the shop don't but i'm sure plenty would.
Well it's very simple--the argument of "no one forces you to buy anything" is immaterial. If you SEE someone running around looking like Cloud, you are affected by it. You want it in a 'modern MMO' like XIV, fine. XI is an old style MMO and in general, that's how the playerbase seems to like it. Cause let's be honest, if you are looking for a SE MMO that offers all the modern stuff, ARR is very easy to like. It's much prettier, if nothing else.
Wow does it pretty well, all they sell are mounts and pets, and a few plushies, none of which really effect actual game play at all. They also have paid race/gender/faction changes. It's also made them a toooooooooooon of money. Their first store bought mount made them millions in the first couple hours.
Espeically if some of the money goes back into stuff like improving the game, future x-pacs, possibly customer support, something similar would be nice for ffxi.
Well, as FFXIV forums are convinced that cash shop money will go to fund other SE projects, that works out wonderfully, because their money can then go to funding XI, just as XI's money went to funding the original 1.0 :) ...we know that won't happen; and odds are excellent, excess cash shop money from XI would go to FF15 or FF16 or random phone game. XI has a higher sub fee than just about any MMO out there, and it's a game that doesn't require an enormous amount of support. What does that translate to? Not getting a lot of money funneled that way if it turns a higher profit than normal for a given month.
Wow also has a paid character boost (60 bucks gives you a level 90 - current max level is 90 with the new x-pac coming out bumping it 95) which is something I'm a bit on the fence about. There's a bit of an argument there that it's an advantage. It's not like it's hard to level in either game though, ffxi especially as most people just leech in abyssea or other places and aren't really learning anything as they level up. I'd personally probably pay for some max level jobs on some of my chars if they ever offered it in 11.
Every thread has its obvious troll, I probably shouldnt bite, but I will.
Some people have played this game for many years and not all are people who have no life with every obtainable piece of gear out there. And no its not about seeing others buying X piece of gear with rl money for which themselves have worked so hard for... xi with a cashshop just wouldnt be xi. XI has many years on the counter without a cashshop i'd prefer it as it is cause little chance the money will be used on the game itself.
Also dont forget those "Pathetic people" you are referring too also are the ones who pay a sub for the same content you are playing, which deems you equally pathetic (you even get extra pathetic points for insulting everyone who has a heart for this game, maybe you can go spend them at your nearest cash shop).
I've played a lot of mmos, I've never seen one mmo that added more content after adding a cash shop (Wow, Rift, Tera, Aion, AoC etc). They make more money but it does not go back into the development of the game, if anything it gets less money going back into the game. The game turns into a reason to keep people around to buy cash shop items (like a shopping mall adding plants and seats etc) instead of keeping people around to play and enjoy the game.
A) they put more effort into making cash shop items over all else
B) they seem to lose respect for the players and see them as nothing but sheep after a cash shop is added
C) they start pushing the boundries with the cash shop to see how far they can push it, and this is a long way because there are always a lot of people that want xp boosts and content lockout removals
C) actual game development becomes a factor in cash shop sales, shall they add this new mount that looks cool and detracts from the cash shop mounts? hmm no put that new mount in the cash shop and make a lesser looking one for content reward.
There is no world where a cash shop is a good thing for an mmo unless it's near death and it's the only way to save it from closing, even then it damages it to the point an avid fan may not like what it devolves into.
As was said, when FFXI was at it's most profitable they took most of the money it was making and fed it into FFXIV. They also took away ffxi devs to work on it, these 2 things along with releasing an mmo directly competing with it led to this games major decline. So if you really think anything they do will improve the game you should think again. It's never that simple.
I like the way that was their first post on the forums, they created a new forum account, and in their very first paragraph they call other players ; "pathetic" & "fools" & "moaning" & "dregs" !
Also they miss the point, the immersive online game / cybernetic ecology / virtual world - in terms of being atmospheric and believable & a "living breathing world" - the point is that all forms of entertainment ; books, plays, movies, games - these all require something called "a willing suspension of disbelief." This basically means that you have to be able to remove yourself from cynicism and your Earthly surroundings, and allow the medium to absorb you and take you to another place. If the book/movie/game is very good, this will help to draw you in, but it still requires a certain open mindedness on the part of the viewer, to be able to let go and accept the movie or game or w/e as a possible real world. Suspend your disbelief, and allow the medium to give you new beliefs, just for a few hours. This is what all imagination and fantasy work, and role playing has always been about.
I don't see why the "real" world is more enticing than Vanadiel anyway, the real world is traffic jams to drive in, dishes to wash, jobs to work etc. I find that world less worthy of my belief, than a world with knights in shining armor who battle ferocious dragons. I can choose where to place my belief, and I choose RPGs over Earth any day. But that is only my opinion, and I would never call people with other opinions, those bad words that the troll just did.
putting down others for being enthusiastic about their hobbies just reveals your own lack of self confidence
go back to high school if you want to bully people, your antics won't upset any adults
you expect these people not to be passionate about something they have been involved in for 5-12 years? You're delusional. You are also ridiculous for thinking these people can't handle normal life without XI.
With every single modern MMO being absolute $%&! its not surprising to see people clinging to XI and being passionate about whats still there, that doesnt mean once it actually dies these people will be suicidal, they just will probably quit playing MMOs, find another hobby, have a few nostalgia trips on message boards.
I agree it really is time for the game to be given an end date. It has gotten old stale, boring. Watching the playerbase wank themselves silly over redoing af/relic armor to 119 it's time for this old dog to be taken out back and given the old yellow treatment.
These games rarely ever shut down until they become totally unprofitable, given that ffxi still has a large playerbase that's not going to happen for a long time.
They don't just wake up one day and decide to close them, there won't be an end date simply because you think it's stale. If you don't like what the game is then why are you here? There are still more than enough people around to keep ffxi running for a long time (especially in Japan), it may even outlive XIV...at least as a p2p title.
Well with the state of the na servers right now i wonder how long it is until it becomes unprofitable to sustain na gms, na translation teams etc sure you maybe right about the game living for a long while yet in Japan at least they still have solid numbers online the na/eu not so much and sooner or later they will pull the plug on it.
There are really no NA teams as such, there are JP and there are English speaking. NA and EU has more than enough players to sustain the minor costs for a small GM/CS team (which work on XI and XIV btw).
The costs for this game are in the dev teams salaries, little else is noteworthy. The "gms" are just customer service agents, the old GM teams are pretty much gone. Cs agents aren't exactly high paid staff.
In my office here are ZX Spectrums, ZX80s, C64s, Amstrads and Amigas, all built/bought by me in the 1980s. Also are around 500 cassette/disk games that are from the 1980s. Some of those games are still Cult Games, with fanclubs and active players - after 30 years. FFXI being online and actively updated for 12 years is an achievement, for sure. But 12 years is nothing if you are talking about players wanting to play the game.
If people like me are still playing 2D platformers and fractal games from 1983, and there are fanclubs full of players still enjoying these extremely simple and linear and depthless games after more than 30 years, what makes you think that game fans will not want to play a far more interesting and massive-depth game like FFXI, after only 12 years? FFXI has far more content and is a lot more fun to play than those 30 year old games, so what makes you think it won't have fans in ten years from now?
I'm sure fans like you will always exist i'm not going to deny that but this is an mmo, i guess they might have 1 na server then for people like you to play on but with how good ff14 is getting now and it's only going to improve i expect more of us to jump to 14 in the end.
same run-on sentences, attempt to use words above your education level, server, and 'if i can't enjoy it, you guys need to stop enjoying it' attitude
why bother posting on 2 accounts, it's transparent and nobody really cares
Seriously, if you enjoy FF14, that makes me totally happy. I really hope you have a great time playing it. Same with all games, and all players, I hope they find joy in their favourite games. 14 is a good game, it is just not my type of game.
The point here is that Lsd25 and yourself, are coming to the forum to say you hope this game dies. Lsd25 went further and said that gamers playing these games are fools and losers etc., and that he feels they are mentally ill enough to jump off bridges if the game stops running. These are bitter and toxic things to go around saying about people who just enjoy playing a computergame after work or school.
These are just insulting things to say, and I personally question your motivation, why would you take the time to come to a forum for a game you don't even like and say you want the game to die, and just flame the players and insult those attending Fan Events too.
I personally don't enjoy fishing, or golfing. But I don't go to Golf Forums and Fishing Forums and call the people there fools and losers and w/e, and say I hope their game dies soon. If they enjoy their game, thats great - I'm happy for them lol.
What surprises me is that this thread about basically having a cash-for-items system, people arrived in the thread and started all this player-hating stuff, and "we hope the game dies soon" stuff, which is totally off topic 100% and also not really a sign of a healthy mind. I like FFXI, when it is available I will pay for it. Other people like other games, I hope they enjoy those games. New games will arrive with better graphics and better playability than FFXI, but so long as this game is even available on a single server for die hard fans, I will pay for it, because I am a big fan of this game. I know a lot of other people who feel the same. If it stops existing, I will raise a glass of fine scotch, and toast the end of a great game. And then I will go play new games, or some of my back catalogue lol.
But at no point have I ever wished for any game to fail, or die ASAP, nor have I gone out of my way to insult the fans of games or try to make them feel bad just because they have a hobby they feel great affection for.
Another FF14 fanboy I see. I've been wondering why 14 fanboy often has strong hatred toward this game that they must kept trying to convince others to quit.
I've played pretty much every mmo there is, I still came back to ffxi after a 2 year break from FFXI after playing them.
FFXI still offers something these other "pretty" mmo titles don't, they are all pretty much WoW in disguise. If you dont' want to play that kinda of game then you won't want to play a ff skinned version of it. All those other titles have one major failing, they are dungeon grinders and very little else.
FFXIV hasn't been shown to have many more players than FFXI had at peak, and yes I've looked at subscription numbers given for both games. FFXIV barely bettered FFXI peak subscriber numbers.
Ok i'm done here. If you think ffxi is going to keep going then fine, I think 14 will keep on taking players the better it gets and that's all i have to say, carry on with your crying over a possible vaniety shop.