Campaign Battle Adjustment in Fort Karugo-Narugo [S]
Idk if this should be put here or moved to bugs.... but can we have an adjustment to mobs appearing in campaign battles in Fort Karugo-Narugo [S]. IDK if anyone notices this but the campaign mobs here take way too long to show up. i'm currently sitting here now as i speak on this forum as of the time its posted waiting 18 mins so far on 1 or more mobs to show up after beating its leader.
Edit: now 25 mins... come on SE do you really wanna do this to us ; ;
This is slightly off Topic But it's also related in a way too!
Have you ever noticed such things as worms popping up invisible with there names above them or vise versa and even both but stumbled upon it because you were flipping around the objects or at everything in the area with your arrow/cursor? Mobs such as yugodo's, orcs, etcetera walking through walls or even like there is a stepping stone partly up the object, therefore it's not only walking through the object but its also somewhere midway, half-way or even at the top of the object while walking through it even when there attacking you and even while your near that object. I have seen this happen in a lot of areas over the years after the expansion of Chains of Promathia and even before all expansions, Add-Ons and even more expansion pacts added. LOL!! -.-
I remember another old bug where your weapons would disappear after you started fighting in such areas as old sky ls events beating monsters for an ls cause and even in campaign battles among some of the various places and all of the areas it would happen in after you begun your fighting with a monster but not sure or don't really remember if had switched out a a piece of gear or if it was a powerful attack, knockback or etcetera that it happened after or if just disappeared after you started attacking the mob or sometime gone by into beating on the monster. This is also back when I used to be on ps2 for a lot of years but switched to my 1080P High Definition alienware laptop with windows 8.1 pro and adding in adoulin expansion seekers full edition to my ffxi game upon returning in nov./dec. or maybe even january 2014.
Very rarely since I been back that i have noticed mobs being invisible with their names above them, etcetera and one of my memorable areas of this for instance is both north and south gustaberg among all of the areas I have been to in the game that i've noticed this through the yeas even extremely rarer occasions I saw it a few times upon now playing it on my alienware laptop but haven't seen this happen to any of the adoulin area's as of yet. Again LOL simply because I remember I used to kid to my LS members upon stumbling onto these mobs or about the monsters being automatically invisible and simply say: I didn't know that monster even knew or had learned the invisible spell even or wow!, I never even saw it cast the invisible spell upon itself! :eek: :p
Replying to a Very Funny post!!
Quote:
Originally Posted by
Lithera
It's like they went to the bar and were so hung over they forgot they needed to go fight the next day. I think something similar is happening with the yags at the fort.
Lmoa in Beastmen that are heavily drinking or are getting drunk before the campaign battle in the next morning with a hang over or within a few hours! They must be having cheers Parties before there possible final death from the sounds of it and again I found it to be very funny!!
Edit: the topic thing I mentioned in an earlier post about mobs being buried partly or fully into the walls in a previous post here but off topic. Well i just noticed it happened recently this past week in Foret De Henniea but the leaves and scenery was to much in the way to get a good screen shot of it to show it and have it reported to the dev team. Ironically I couldn't figure out where it went to or where the leech was attacking me from at first but it did seem like it was attacking the top of my character's head but eventually figured out that it was on top of the cliff side wall buried itself mostly in the wall at the top of thew cliffside and the location to where it happened is where you get booted out from a failed or completed delve run. I mention this only because I've seen this happen at the campaign battle forts when mobs were attacking or finally attacking at that location but I have also seen them walk through and up narrow standing trees on there pathway walking through the lands to get to the fort. LOL {>_<}