We got 109/119 versions of af and relic, but will the third set of AF get the same treatment?
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We got 109/119 versions of af and relic, but will the third set of AF get the same treatment?
Hopefully they are not generic like their AF and Relic counter-parts. Aka, throw a plethora of stats on them and call it a day. Nin and bst sets were pretty underwhelming imo. The dual wield is nice, but meh.
They already said that every JSE gear sets will be renewed.
Need to SoA missions go further so high tier delve battlefields appear and, ergo, get the items to upgrade empy. But that will take a few more months I suppose.
No! Do you guys never get sick of living in the past and having rehashed content, and look what were getting next month another shadow lord fight, like we havent fought him enough times already.
I for one am sick of the old content been rehashed, lets move onwards with Adoulin and bring new content what we have never seen before.
I don't care what content they attach it to, but I certainly want reforged empyrean armor as soon as possible.
It was the first JSE set for DRG that was actually good DD gear. And good enough that some of it is still in use even post item level. Even if all they do is add ilvl stat vomit too it, it'll be amazing gear. Although I'd hope for a bit more than just that.
Also, Item level Creed set would be very nice.
I've got rem pages and gil stockpiled for 1 job's most important empy piece reforges, should it ever happen.
I too would like to see the EAF upgrades soon, esp in the case of mage jobs, who swap in pieces from those older sets, for example Enhancing Magic, or enhancing songs, or WHM for curing, which drops your "level" and EVA/MEVA and DEF/MDB, and if your having to get near to the nice NM who just dispelled the buffs you put on your PT, and it goes for a AOE, your going to take some extra hurting, whilst maxing the potency of your Gain spell etc.
Before the update with the Relic/Af reforges both times the log in campaigns featured... guess what? Relic/Af/Items to upgrade to +1 and +2.
The last campaign gave +1 papers for empy gear... The current one gave empy +1 papers also......
I think its a safe bet well see the next 2 log in campaigns featuring the +2 items, and then the empy reforge update.
So most likely September/October
We wont see reforges for Empy armors until Run Geo get their equivalent armors. We jsut got mythic weapon equivalent so Hopefully its pretty soon. cant think of much gear thats between when we got the original mythic weapons and when we got the original empy (abyssea).
I jsut hope geos empy armor is that armor from the concept arts we saw where it was the classic blue robe with a blue hood.
If Empyrean wasn't reforged my RDM would still be using Estoqueur's +2 for tons of Enhancing spells including the legs and cape in every single enhancing related set. Sorry, but yes I rather live in the past a few more months for that set to upgraded at very least. I'd rather live in the past long enough for items like Rajas/Tamas Ring to be upgraded and the ToAU Rings to be upgraded as well. There's a lot of things I'd love to see brought into today's game, rather than what would come in Adoulin which would surely not replace these things as full spiritual successors.
I've been saying this all along, too. If the current trend continues, getting Dynamis v3.0 and Neo-Neo Nyzul is not far-fetched. Then comes Legion v2.0 and Neo-Voidwatch, followed by Neo-Delve in a couple of years. After all, why spend time and money making new content when your playerbase's standards are so low they'll keep paying you to tamper with a few lines of code to recycle content from a decade ago?
If it means that the items I love and spent time getting can continue to be useful, why not? Why would I want most of the game to be completely useless? Why would I want there to be only 1 or 2 events worth doing ever? That sucks. If you think that SE is going to add enough content to replace all that content in any kind of update, you're dreaming. I'm realistic about the age and the size of the playerbase of this game. When SE allows us to upgrade new armors it doesn't just create content to be done - it also gives players a reason to do existing content rather than having it sit there useless.
Like I hadn't done any AF quests after my first job - I was just focused on burning jobs up to max level so I could use them to play with my friends. Since it was mostly completely useless and anything that wasn't was just super-min-max-situational there was absolutely no reason to get any of it. Now, even if the gear isn't best in slot, it has high enough stats to be wearable. Now I have a reason to go back and get that armor and experience those storylines than SE spent a lot of time and resources creating. I don't see how that is a bad thing. Having really neat gear that reflects our job sitting in mog storage is stupid. I'm glad SE has upgraded it.
I'd personally like them to upgrade more. I think NNI and Salvage and VW and Meebles gear should all be upgradeable. That way there would be more reason to do those events.
This has nothing to do with items. We can be as nostalgic as we want with the /lockstyle feature now, but wanting "items we love" to be useful forever is like thinking that your favorite food when you were 10 will still be your favorite when you are 30. It's not so much that I want most of the game to be useless, it's the fact that most of the game is useless. Anyone who has been to the [S]/Abyssea/ToAU/CoP zones or simply spent any time outside of Jeuno/Adoulin would know that Vana'diel is empty.
I'm very realistic about the age of the game, and I'm certainly not dreaming. They are charging us the same price as WoW and all of the other MMOs out there, so they need to provide the same quality of content. Adoulin is an expansion pack, so the content should be focused on Adoulin and expanding its story, not recycling everything from previous expansions. Change, that is, a departure from old content, is not a bad thing. To quote Winston Churchill (I know it's a bit much on a gaming forum): "To improve is to change; to be perfect is to change often."
It took me about 1.5 years to get Orunmila's Torque, making several statics, waiting for the static's members to all be online at once, getting to Umagrhk after 1.5 months and then wiping, losing on rolls, etc. When I see that rare shout for Meebles now, I get flooded with a sense of dread. Let's just say some of us have done old content to shreds and don't look forward to repeating any of it, only this time with an ilevel attached. Don't even get me started on Salvage and Dyna.
The route SE is going is producing longevity for the game, whether you want to or even care to believe it, the effort going into trying to produce the amount of new content in a game like you want is not just unreasonable, but unrealistic (for this player-base). Although you say you are a veteran player, I am inclined to believe the opposite. FFXI has always been about horizontal progression, and that hasn't changed. The content isn't just being "rehashed" because of laziness (even if it is, obviously it's working, you are still giving them your money even though you don't want it), but it allows them constantly keep with their horizontal progression. Now, they COULD make enough new content to keep the horizontal progression alive in new content, but like I said previously, its unrealistic. It also defeats from FFXIs idea of always making everything relevant, even in aby days, some of the "older" gear you would call it was relevant, in order for them to keep that sense of direction in play with the new system, they HAVE to rehash. Most people know this when they come and play FFXI.
My want for old gear extends solely to that which has no replacement and will likely see no replacement elsewhere. The chances of a gear set being non-Empyrean and yet still giving enhanced Composure and enhancing magic duration is so unlikely it's not worth the risk.
Whatever floats your boat. And I am not expecting anything significant to come out of FFXI. Just not the recycle-fest that is happening now.
Yes, clearly I imagined the whole ilevel system when I overdosed on reality. Clearly horizontal progression hasn't changed....sorry, I stopped reading after this.
They tried the disposable ilvl crap approach. It obviously didn't work well in XI.
So hopefully we will never see anything beyond ilvl 125. Otherwise might as well forget higher lvl content exists. If someone wants a retarded gear treadmill they can simply go play XIV, and it's cheaper too.
we are getting new content, and in your words "rehashed" content via hard mission battles. the hard mission battles have tough a unique touch to them and are very fun to do (for a while).
we got in one year:
new content:
skirmish 1.0
WKR
delve 1.0
skirmish 2.0
skirmish 3.0
delve 2.0
+ a fuckton of zones
Job points
we got in your words "rehashed" content that has total new mechanics and rewards:
AA fights
DM II
Tenzen
Ouryu
Stellar fulcrum
Cellestial nexus
Gesho
puppet in peril
I think its fairly balanced between new and your so called "rehashed" content that feels very new to me with the new mechanics.
On the one hand, you can definitely count the hard mode BCs as recycled content because we've done it all before. On the other hand, it's very likely something you only partook in once, maybe a couple of times to help people out. Even more so for newer players who were able to just steamroll through missions, it's definitely a new experience. Aside from that, fighting things at a level 75 cap is vastly different from fighting at a level 99 cap. Just as fighting something at level 25 is a vastly different experience. They're fun fights too, and almost all of them have unique and occasionally annoying mechanics and quirks.
My one complaint is that the gear is generally pretty ugly. The one cool piece that I'm glad made a comeback is the Kyudogi model. The ToAU reskinned gear in particular is very forgettable. In that sense, I'm pretty happy that AF and relic have made a comeback and I am hopeful that they modernize Empyrean gear sooner rather than later.
the hard mode mission battles are TOTALLY different form their mission battle counterpart. They gave the mobs new abilitys/WS in some cases, in other cases gave them different resist traits forms of mitgating dmg (puppet in peril that takes decent magical dmg but very very poor physical dmg). hell all the new AA battles got the SP2 and empy WSs at their disposal which gave the battles a total new spin.
Tenzen isnt simple omg zerg him down until cosmic elucidation fight (that would auto-end the mission battle back then), but its a battle until death.
Gesho is totally fun with all those shadowclone jutsu!
and ouryu incorporates a total different way to bring him to land (proc the elementals and deal wind dmg to him immidiatly afterwards). There is more. Its not like they just raised the base stats of the mobs to match ilvl 119, they actually had to rewrite the whole script of the battle. The only thing that was reused for those battles was the zone/mob graphics the mechanics itself is totally new for each battle.
So i dont get why people say its "rehashed" content, when infact its just rehashed graphics only with new mechanics and battle/strategy, besides its not like the mission battles are only 3-4 months old, they are multiple YEARS old.
Compare that to FFXIV that gave out 3 different Primal battles out in 6 months for each of them: Normal, hard, extrem. THATS rehashed content.
I was trying to explain that the fights were unique and had interesting mechanics but I forgot to mention that the fights themselves are indeed vastly different from the original missions battlefields, as you said.
Not to mention people asked for re-done and harder mission fights (ESPECIALLY DM) for years. So, they were actually listening, go figure.
They said "relic and empy reforged armors will not follow the same process as artifact reforged armors" a while back, before the relic reforged arrived. So that means we will get empy HQ eventually, they are maybe taking longer because of the set-bonuses and how you can work that at 109/119.
I've spent so much time/money on the reforged AF/relic now that I'm not sure I would get empy reforged unless it was an exceptional piece. I think the Creed set might still get my attention though lol.
Oh come on of course its rehashed content, we farmed af gear from 50-60 we farmed dynamis gear and now were farming it all again, what about if they ever take the ilevel cap to 140 are you going to cry and stamp your feet for af/relic ilevel 140 armor next time around ? When does it end.
The game is a complete bore fest right now, log on get merits go and do a bcnm fight, rinse and repeat.
What i really love the best however is all these people screaming for af/relic/empy gear to be 119, yet when relics first took a hit half the playerbase wanted them to die, funny now that everyone has the orginal af/relic armor they suddenly love this old gear rehashed crap.
To the person who mentioned Tenzen, he is a pure joke right now, outside buffs go in and he's dead on vd in under 5 minutes it's a compelte zerg just like how he used to be regardless if we actually kill him or not at the end of the fight it's just a zerg.
All i want is new content with new gear, none of this reforged armor we already spent time getting, new gear, new fights, brand new unseen unfought content.
Maybe i should shout/scream/cry beg like a cretin for my hnm gear to be ileved, 119 ebody/dalmy, go go hnm return.
Hello!
While I can't give you a specific implementation time at the moment, rest assured that Empyrean armor reforging is on the way!
Nice^^
Really liked emp, some of the set bonuses were very nice.
I am glad you guys changed your mind because I specifically remember the DEV team saying you did not plan on revamping empy armors
I look forward to the Charis +2 set. =p
Putting stat vomit on a lot of the pieces would make them incredible.
I am curious if the people complaining about rehashed content are the same people who were wailing when RME weapons were outclassed a year ago.
You can't demand an end to reused/redone/rehashed content unless you accept what you did before is going to be for naught. If you truly want the game to move on you have to let go. And as I still see shouts full of aegis/ochain pld only, and calls for 4 song bards, that is not happening.
Might just stop doing BRD AF/Relic items that don't really matter then :)
Calling it now. Reforge is going to involve farming abyessa items like Glavoid Shells etc.