Future Weapon Skill Adjustments
Hello, everyone!
It’s been quite a while since Matsui mentioned about revamps to elemental weapon skills and I just wanted to make a follow-up post and mention that the development team is looking into adjustments not only for elemental weapon skills, but weapon skills as a whole.
With a few exceptions, we have been seeing that in high-level battles that there is a trend of only using powerful weapon skills such as those learned through merit points. Due to this we would like to increase the power and stat modifiers for all weapon skills, including relic, mythic, and empyrean, in order to expand the number of choices during battle.
We will be performing the adjustments to elemental weapon skills at the same time as the aforementioned adjustment, and once I have further details to share I will make another follow-up.
(Please also note that these adjustments will not be nerfing any existing weapon skills, so please don’t worry ;))
Empyrean Weapon discrepancy
I think it would be reasonable to point out a discrepancy i feel their is with r/m/e.
Gonna try to make this short as possible so forgive me ahead of time. All three weapons have some sort of aftermath/weaponskill. There is a third trait they share but only two of the three share it and that is that their respective weaponskill performs best on said legandary weapon. Glad to see this thread and look foward to the changes you will be making.
p.s. imo the hieracy of weapons should be Mythic > Empyrean > Relic. I know the amount of effort has changed in the ilvl increase they received but i think that order has been the most consistent not baring the evil empire dynamis days.