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Originally Posted by
Stompa
Heads up again. Bri and Sobek are the two easiest bosses in Aby. I built an Almace for my LS friend earlier this year, we duoed it easy upto the end of Sobek stage.
Cool, I know they are, doesn't mean I didn't do it. You made the H2H, Chloris might be annoying to get pops for, but the fight itself is easier than Bria or Sobek, at least Bria has the annoying zombie attack and Sobek can 1hit you with Tyrant Tusk, Chloris has Doom, nothing more, unless you count Hundred Misses. The Sandworm was a pain, probably couldn't solo that one, but at the same time, ask friends to help once you have pops, not make them your slaves, not demand they help, ask, and offer +2s, not hard.
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The HQ Empys I was talking about building were the Azdaja Bukhis etc. high stages with stronger mobs and larger # of items needed, and back in 2010-2012. Also some of the lower stages such as stage 1 HQ empy staff the kon[a] ZB is not an easy mob to farm, not as easy as Bri anyway. Everyone knows Almace is the easiest path to build, but you keep bringing it up as an example of how building HQ empys is so easy. Back in 2010 we farmed Bukhis and Azdaja in alliance Aby LS, it was traumatising back then lol. And of course all drops went to the four LS founders. You will find that such Tyrant LS were VERY common in the early Aby years 2010-2012, when ppl could be exploited coz they wanted to get +2s. However they soon discover that its easier to /sh run +2s than to grind Buhkis 100x for the LS slavelord, and u finished your +2 item after three kills and were then forced to log in on WHM for the next three weeks for more Bukhis and /pass everything. That kind of shit is why people like me went to WOE and built our NQ empys.
Azdaja was easy, and is still easy, by anyone who knows how to shadow tank and tanks him from behind. Bukhis is annoying, that one I give you, but it still had nothing at all to do with the H2H path, same as Azdaja. If you were making the Empyrean Staff, it was for the WS, nothing else, in which case the Coin weapon worked just as well, unlike others where there was an actually useful benefit to getting the real thing. Everything after that is simply you talking about, again, a horrible LS. I have said it before and I will say it again, if a LS wants me to continuously go to events on a job I don't want to, or to events I don't want to, for me to never get anything besides scraps at best, I leave that LS, because its not worth my time to be in a place where I am treated like a dual box mule. If you chose to stay there and put up with it, you made that choice, a rather bad one in my opinion, but you made it all the same.
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Regarding upgrades, the item I quoted you earlier, says "we are planning to build on REMC" and to free the ws from REMC. It does NOT SAY what you and the other person above said, about "coin" weapons (btw I'm going to start calling your HQ empys "Riftcinder weapons" instead of HQ empys, since riftcinder (like coins) is one of the final items required!) and that coin weapons are only getting ws freed from them, it says all those 4 groups are being 'built on' and the ws will be/may be freed from the whole group.
Your post you quoted was from 5/1, in other words, the beginning of May, the one I quoted, was from last month, August 21st. Now, since my post is more recent, it is more likely to be accurate than the post of which you quoted which was made 3 and a half months prior. My quote only mentions RMEs, not Coin weapons, a distinction made by SE both when they made the trials, due to the Mooge's conversation with you, and SE when they made the thread you pointed out, where they specifically called them different things. What this means is, that in SE eyes, the only ones that matter on this subject, Coin weapons are not Empyrean weapons, and vice versa, which means since they were not mentioned in the quote I made, they are probably not being revamped.
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Doesnt matter to me what anyone else calls those weapons. Both NQ and HQ follow the empyrean NM path through all 9 nm stages, and they both contain the empyrean weaponskill. To me it seems pretty obvious that makes them low-quality and high-quality Empys respectively. But we can start calling them coin weaps and riftcinder weaps instead if that makes you happy.
I started calling them Coin weapons when the representatives of the company as well as the producer of the game started calling them Coin weapons. Its not a term I heard used any time before that, till that time, I called them fake Emps. If you want to call Empyrean weapons riftcinder weaps, then by all means, do, but no one ever has before, there is no reason to do so, and its a different set of circumstances. To you, it seems obvious that by going half way on a weapon then taking the easier path makes them near equal, where 1 is high quality and 1 is normal quality, however SE seems to think of them as 2 separate categories of weapons, not the same one as you do.
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Fact ; Gear Snobs killed this game more than anything SE or the external game market ever did. The fact you call them fake empys is just a good example of gear snobbery. They are normal-quality/low-quality Empys, for people who don't have billions of gil, a team of slaves, and thousands of hours to spare.
As I said, I own a Shamash, no different than your H2H in any way, a fake Emp, Coin Weapon, whatever term you choose to use, they are the same in terms of what they are for the different categories. How is it being a snob to call a weapon which is clearly inferior, and made to be so, a fake? Its not the real Empyrean weapon, it has the WS of an Empyrean weapon, but it is not recongnised as one, it is a copy, a ripoff, a fake, it mimics the most important part of the weapon while being nothing more than generic in the rest of its design. An Empyrean weapon has a unique model/look, like almost every RME does, it has a few unique stats, as all RMEs do, and it has an Aftermath, as all RMEs do, but Coin weapons lack all of these, every one of them is a copy of another weapon's design, they have no special stats or traits, and no Aftermath, they have only the weapon skill.
You can tell me I am a snob or whatever you choose, it changes nothing, the simple fact of the matter which you refuse to accept is that Coin weapons are not Empyrean weapons, SE has put them apart, drawn a line between them, they are separate and different from one another.
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My issue in this and other threads is simply that SoA made 'conquest points' weapons like the forefront that are stronger than the nq empys, and that is completey ridiculous. That was even on the forefront launch, but then SE patched forefronts to add DMG/skill+ to them, and my point is solely ; patch nq empys the same way, so I can toss my forefront h2h.
What I keep trying to tell you is that your going to end up unlocking Victory Smite, the only reason for having your Coin weapon in the first place, and then no longer need them. Then, you can move on and use other weapons.
Which seems more likely, and overall better? That SE goes out and makes your Coin weapon with no special stats besides the WS a little better with some skill, an ilevel, and a DMG boost, just so 2 months from now it can be worthless again and you will complain some more, or for them to simply unlock your WS, you drop your Coin weapon, and then go out and use Forefront till you have something better like Rigors or Oats, at which point, you can still use your WS?
Now before you go saying that people with RMEs should see it the same way, remember, your weapon has no special stats besides that WS, RMEs have a number of them, particularly Mythics, so its not the same story for them still.
I have given you quotes, examples, and facts, you have given me walls of text which tell me about your experience with horrible linkshells and the fact you lack the want to make a RME weapon because of them, but feel your Coin weapon should be upgraded all the same, while seemingly ignoring everything I said to you in favor of your own opinion.