Who ever got six-person parties in the first place?
First of all, the topic title is both a hyperbole and a rhetorical question. Look those terms up before you post a stupid reply directly to the topic title so you don't look like a moron.
So I've seen a few loudmouths moaning about how they can't get a six-person party anymore.
But who ever got six-person parties in the first place? Don't you remember your LS members saying "Damn, I been seeking for a hour and no invite." "Lol I been seekin for 3." "I got invited to a party irl today, and it's been two weeks since I got an invite in this...."
All the camps were always full, the "Find Member" function always found 0 PLDs, NINs, WHMs, RDMs, and SCHs seeking, and BST, BLU, SMN, PUP, DNC, DRK, and even one of the most important endgame jobs, BLM, were more or less banned by players from participating in Colibri parties. You needed a specific setup to be a "good" party. Anyone who had those jobs was level 75 in no time, even with the old, slow EXP. I saw maybe 3 CORs ever seeking a party, and BRDs were rare too. The six-man party required a few specific jobs, and those jobs would be snatched up within 10 seconds of seeking. The parties often took over an hour to put together.
What the **** was this ****? Why do you want it back? You can still make these parties, and the EXP is better than it ever was for this type of party, but the fact is, they were just a pain in the ass. With 18 slots for Abyssea parties, any job can play. With Grounds of Valor allowing easy prey targets to give good EXP, the same situation there: all jobs are helpful. And these groups are easy to put together.
Maybe for some people FFXI is all there is to real life, but for me it's a game. The fact that FFXI is now less of a chore + job + 24/7 homework assignment + alternate life is pretty fun I think.
EDIT:
To whom it may concern, I did make my own parties. I didn't wait around hoping for an invite on Summoner. The examples in my post are from my own experiences while creating parties on Midgardsormr.
Analising the Six man parties
Im gona acept have a Full party at lv 55 outside of White Gate, was epic. Was fun have 5 players playing with me.
I enjoyed the oportunity of have epic travles, moving my camp ever 2 - 5 levels this gave lots of live to vanadiel, exploring and having fun in diferent camps.
Was fun yes im acepting that.
But the lack of Tanks, Mages and Support jobs avaliable for make this parties was terrible. 95% of time you founded only DDS seeking, the formation system was a total Shit, dramas, have convince Racist Jp people for acept play, have convince the PLD and Healer for stay 1 hour more.
I prefer skip all that drama and problems and go to play when i want, no matter which job im Using.
If SE gave us in the past 4 - 5 tank jobs, 6 - 7 jobs could mantain a main heal and refresh, and 3 - 4 jobs could support probably this system could be more aceptable.