so i know this is only a level 80ish mob butttttt
*insert photo of level 80 behemoth getting hit for 2369 requiescat*
i was doing WS digits on par with emperyan weapon holders. i had no outside buffs, and the empy holders had a bard or a corsair.
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so i know this is only a level 80ish mob butttttt
*insert photo of level 80 behemoth getting hit for 2369 requiescat*
i was doing WS digits on par with emperyan weapon holders. i had no outside buffs, and the empy holders had a bard or a corsair.
You know, I almost don't have the heart this morning.
Mentioning they had brd or cor doesn't really matter for WS damage unless the Brd or cor were giving the wrong buffs, cept maybe if they did fighter's roll. Maybe if you said it was a Daurdabla brd.
Nice but not really special, especially considering it's Chlevnik.
Nice plug-ins.
Requiescat is possibly the single worst Merit weaponskill in the game.
Just saying.
its the worst in the way that it pretty much ignores all physical damage reduction modifiers right?
If your brd is giving you attack buffs without daurdabla...
ok now your just trolling. do you have any idea how long that NM lasts with 17 people? haste buffs were unimportant due to the fact that it wasnt even lasting 1 minute.
So basically you don't know how haste works.
Okay.
Actually 17 people? On chlevnik? Are you fucking kidding me? Now I'm shocked that completely flew over my head.
I can't tell what the other emp holders are doing wrong but I am most assured the full twilight set War is doing it wrong.
It's the worst in that you don't seem to understand that this is meaningless on monsters that aren't:
Elementals
Slimes
Rocs (Slashing Resist)
Pil with his Shield up
Flans
Oh yeah, and Req has an innate Attack penalty so it's useless on anything with moderate to high defense.
Linkshells doing Ksnm99 for BB/king items as an event is alien to you? and yes i know fully well how haste works. however you seem to not have the ability to understand that sometimes haste, does infact NOT beat out attack, namingly in situations where the monster dies so quick that the Miniscule DOT damage Does infact NOT outweigh the spike damage. Logic omgnowai!
DoT and Spike damage haven't been used as serious game terms for years, I cringe whenever people try to use them as a reason for doing X, Y, or Z. The only important number is total damage.
Is that VF or something? Most Red Mages can solo Chlevnik, and I've hardly seen anyone take more than a party for over a year.
Stop already, you don't understand how attack works.
Req has -20% attack penalty. On anything under you in level, like say ... old content, it will perform great due to you having high ratio. The moment you fight something T+ then your attack being crippled makes the damage go down the toilet.
Basically it's only good vs DC or below things, meaning anything level 95 or less.
Your logic fails hardcore in front of cold hard math. Try again.
Once again, you don't know how haste works, so just leave it at that.
Wow I just noticed she mentioned attack buff over haste ..... WTF.
Not even in the shortest of zergs would attack > haste, not even if your Ratio was under 1.0 would Min be better the march.
Haste is ~god~ for offensive stats. Assuming 40% to start with (15 spell + 25 gear, 100/60 = 1.666), adding 25 more would enhance damage by 100/35 = 2.857 or 2.857/1.666 = 1.7148, 71.48%.
No amount of attack buffs will enhance damage by 71.48%, especially on something under your in level.
Well lets take a look at this pic. Appears your /WAR. Probably using some kind of melee food. You have a sanction on??? You have Berserk/aggressor/warcry all up. On a mob that's 80ish??? It's nice damage and all but you were obviously putting effort into trying to max out as much damage as possible which appears to be the tail end of the fight. Where most DD's have already unloaded there big numbers @ the beginning. IDK I'm happy to see a RDM hitting those kind of numbers but at the same time it's just kind "meh"
I'd also like to point out the galka WAR in twilight. And simply say that there's a RDM meleeing. So perhaps there's a good reason he's got it on.
Why do you people keep noticing things I didn't before... /war... honestly...
They must be believing that to be /war while meleeing a level 80 mob.
Last time I did chlevnik was @ 95 with 5 ppl (2x BLM, 1x PLD who box in a WHM and BRD). Technically it should be 4 because my BLM got killed after 1 nuke when I ran just short of Meteor range (no speedy feet and thanks to latent neck). I wasnt' even unweak when he dies though. I think my PLD friend ended up trio'ing him many times after with just his WHM and BRD mules).
Everything that goes wrong is the Rdm's fault, true story.
I heard that before. Seems legit. Haven't checked the facts or sources yet, but it would be hard to argue it against anyone else since RDM's are clearly wrong for everything.
Requiescat is fun, but honestly RDM is just getting disappointing. Seems like people at SE have no interest in making solutions for RDM's problems. This WS is just another patch job (more like salt in the wounds) and they still haven't actually given RDM anything unique or interesting to play to it's strengths. Making a WS that focuses on MND does favor RDM over other jobs, but when the WS itself is sub par, what is the point? Add Magic Attack Bonus to Requiescat and RDM can actually have a WS it can be good at.
Will SE do this? Never. RDM is clearly too OP already by the amount of people that are jealous that a RDM can solo things slower than other jobs that can solo things....
If they made Requiescat magical, it would probably suck even worse. The only good single-target magical WS this game has managed to produce in the history of ever is Wildfire and there's no way they're putting that on a sword.
Clock in the chat log? Timers on screen for buffs? Must be a mistake, no one would take a ss and upload it on the official forums of them using 3rd party tools. My eyes must be playing tricks on me.
Honestly its just people wanting to spread hate and I ignore haters.
http://www.youtube.com/watch?v=NTWLNjxOdNc
As for the WS, be happy it's not magic based, that would suck hard core. And while RDM does higher then normal damage on magic WS, they still suck in general. All SE needs to do is remove the -20% attack penalty and it turns into a nice replacement for Vorpal / Death Blossom. Still won't beat out CDC but would be a good WS for RDM's without CDC.
as for the mob your fighting all i have to say is beast solo at 95 or rdm solo at 95... lots have done it
but back on topic it would be nice to have the penalty removed.... maybe pld will goto club now instead XD
Lol that's funny. If i'm in a party, and my support/healer for said party is a rdm. And than I hit the floor because said support/healer was meleeing. Yeah I'm blaming the RDM. And even "IF" that party has a WHM in it. Than I'd still except that RDM to take care of me if my HP began to fall too low because I was on a DD job and there on a support job.
Now I wasn't blaming the job class. I was coming up with a hypothetical reason for the WAR to have on a piece of gear and making a joke about it. Mean while you come in behind me and troll the hell outta my comment. I shouldn't have to come on here and explain any of this. Especially to a guy who's name is all over the RDM forums.
I chuckled more at the scoffing for using a full alliance. It's like there's not these things called linkshells that might occasionally have events where people are generally interested in helping each other without concern for peak efficiency.
Oh snap, 2k on a monster that was squishy at 75? STOP THE PRESSES.
Not impressive in the least, Requiescat is Requieshit. If not for the attack penalty, Requiescat would be decent at best for certain varieties of monsters. Chant du Cygne and Vorpal Blade are superior in every way. You're subbing WAR (lol), you thus had access to Vorpal Blade, why weren't you using that?
All I can infer from Requiscat out-performing an Empyrean Weaponskill is that either something is horribly wrong somewhere or that the Empyrean Weaponskill in question is Cloudsplitter. Requiscat has an attack penalty and a modifier that makes it difficult to effectively add in equipment with attack. Unless you're fighting Pil, Requiscat is a poor option.
If only there were some other sub-job ideal for hitting low defense monsters with things. Maybe it could provide a delay reduction and other bonuses from wielding an off-hand weapon. If only...
He edited out the screenshot, but when I looked over it the other day I didn't really see anyone I knew - which can be good or bad, but is probably a bad thing if you're wondering why an Empyrean WS isn't breaking 2k on Chlevnik at 99.