Originally Posted by
Solonuke
If anything, adding more inventory space isn't going to help me very much as I have a big problem navigating the menu itself. Having a two dimensioned inventory space with a bigger resolution would definitely help me out on this as navigating in mog sack and mog satchel don't really go fast since i can't quickly scroll through it by using left or right buttons. And this is where the PS2 limitations come in as it doesn't support a high resolution at all and programmers have to keep themselves to a very low resolution which makes for stupid workarounds such for menus as you have 21 atmas and you'd have to navigate through 7 different pages to get to the last item you want. Gearing up a job with 7 other jobs that are properly geared can become a chore that is really time consuming as you have to change jobs, then navigate another menu with a porter moogle. You could have up to 400 different items in your inventory, but for me that doesn't help as menu navigating is cumbersome at best. Searching for items would cut down on the gearing up time, but unless you're using third party applications on PC you can't do it.
Gearing up and navigating through them is one problem, but so is running this game on never systems. It seems like if I would run this game on a dual core that's superior compared with the Pentium 4 recommendations for PC, it seems to hog an entire CPU even if it's 3.4 ghz! But it's very generous on memory as it only consumes 128 MB. I can get heavy drop in FPS around confluxes which seems a little bit odd for me as there's no one around the flux, even if there were people around the flux I still think it shouldn't put me into 5 FPS when I'm running on cutting edge technology that crushes the recommendations for this game. It doesn't help that the game doesn't seem very stable at all if you're doing something else in windows. Starcraft had an update for some time ago where it wouldn't use more resources than it had to, why not with this game?
Playonline's way to download patches is a good reason why people would download the updates through torrents instead of using the launcher that followed with the game. When I updated the game once, it said it would be finished in 9 hours and I cancelled it, installed updates through torrent which took less than half an hour then launched POL. POL now said it was less than an hour until it was finished with downloading files, which for me didn't seem right as we're living in a world where most people have stepped away from 56K and use broad band and torrents. I could probably write a post that exceeded the post maximum of letters about why I dislike playonline, if any update that would be great for the game then removing playonline would be the best. As nothing else but FFXI is connected to it at the moment and payment is no longer done with it, it leaves me wondering why we just can't get rid of it. All the advertisement with playonline is at least 3 years old and most of the logos you could use along with your profile isn't newer than FFX-2, a 7 year old game.
There are so many boring and bland zones in this game. I thought most zones looked ugly when I started playing and I still think they look ugly. You could add as much content to older zones you want, but it still doesn't make it easier to navigate in them let alone spend less time getting to where you want. There are so many places I genuinely rage over the fact that there's a foot tall cliff that I simply can't walk over so I have to spend half an hour walking around. Cases like this is why some people would use hacks to bypass them as they're downright frustrating to encounter. Monster redistributing and changing of ???s is not a good idea as it renders older guides useless, but I still think I should head over to zone X and do Y stuff because of it's implanted in my brain that I should go there but it's changed because of the recent patches. If anything I think most of the zones should get a major overhaul including map changes as they're outdated by today's standards and players progress at least hundred times faster compared to when the game was released.
It would be very nice if the quest was updated if I progressed further in it. Anyway, that's some of the reasons why I want the game to go away from the PS2.