Originally Posted by
ManaKing
I just want it to apply to every hit done by your main hand. In the case of multiple hits, you get the same damage for the whole round. If your initial damage is 20 and you double attack and hit once additionally with a Joyeuse, you deal 20 x 3 additional damage. On your next round you hit for 21, not 24. It still takes X amount of rounds to hit your max damage. Not X amount of hits.
In the case that you use enspell 2 on dual wields, your main hand damage goes up in all cases. You can still /DNC and use your offhand for any additional affects or Sambas you want to use. That way, you have more choices and options to play with.
In the case that you have a bunch of enhancing gear and you are /NIN you can still use enspell 1 for better up front DPS or total DPS in the case that you have 2 weapons with multiple hits.