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- The monthly Records of Eminence objectives have been swapped out.
- The following additions and changes have been made to Vana'Bout.
- New objectives will be added with the next round.
- The contents of the Records of Eminence objective "I'm on a Boat (VB)" have been adjusted.
Before change: Ride the boat traversing Selbina and Mhaura and fish up bastore sardines the requisite number of times.
↓
After change: Ride the boat traversing Selbina and Mhaura and fish up bastore sardines or quus the requisite number of times.
- The following additions and changes have been made to Besieged.
- The new Morale Gauge has been added to help in Al Zahbi's defense.
Attachment 13983
- What is the Morale Gauge?
The Morale Gauge is a visual representation of the morale for the Five Serpent Generals and other allied NPCs. It increases or decreases based on their performance, as well as that of other players.Note: The starting value for the gauge is based on the current Al Zahbi defense value and the number of prisoners.
- Drive back the beastman hordes and boost the morale of the Five Serpent Generals!
Attachment 13990
The easiest way to increase the Morale Gauge (the morale of the Five Serpent Generals) is to defeat as many of the beastmen that are attacking Al Zahbi as possible. The Five Serpent Generals' morale will rise based on your performance, and once the Morale Gauge exceeds half full, they will provide special support to those adventurers they know they can depend on!
- Five Serpent Generals' support effects & conditions
You can receive these support effects (*1) when near the corresponding Five Serpent General.<table width="750" border="0"><tr><td width="25%" bgcolor="#A8D0D7" align="center">Character name</td><td width="50%" bgcolor="#A8D0D7" align="center">Support effect</td><td width="25%" bgcolor="#A8D0D7" align="center">Prerequisite</td></tr><tr><td bgcolor="#EAF2F3" align="center">Skyserpent General <br><br>Rughadjeen</td><td bgcolor="#EAF2F3" align="center">Reduces damage taken<br>Regen<br>Defense<br>Increases resistance to all status ailments</td><td bgcolor="#EAF2F3" align="center">Ode to the Serpents</td></tr><td bgcolor="#F5FAFB" align="center">Galeserpent General<br><br>Najelith</td><td bgcolor="#F5FAFB" align="center">Ranged Attack<br>Ranged Accuracy<br>Evasion<br>Boosts Critical Hit</td><td bgcolor="#F5FAFB" align="center">When the Bow Breaks</td></tr><tr><td bgcolor="#EAF2F3" align="center">Stoneserpent General<br><br>Zazarg</td><td bgcolor="#EAF2F3" align="center">Attack<br>Accuracy<br>Boosts Weapon Skill Damage<br>Boosts Physical Damage Limit</td><td bgcolor="#EAF2F3" align="center">Fist of the People</td></tr><tr><td bgcolor="#F5FAFB" align="center">Waterserpent General<br><br>Mihli Aliapoh</td><td bgcolor="#F5FAFB" align="center">Regen<br>Magic Evasion<br>Magic Defense<br>Reduces "weakened" status duration (*)<br>* This support effect only occurs if it is granted before being knocked out.</td><td bgcolor="#F5FAFB" align="center">Soothing Waters</td></tr><tr></td></tr><tr><tr><td bgcolor="#EAF2F3" align="center">Flameserpent General<br><br>Gadalar</td><td bgcolor="#EAF2F3" align="center">Magic Attack<br>Magic Accuracy<br>Refresh<br>Magic Critical Hit</td><td bgcolor="#EAF2F3" align="center">Embers of His Past</td></tr></table>
*1 You will receive all of the support effects from the Five Serpent Generals that are participating in Besieged.
*1 The support effects received will depend on your progression status in the prerequisite quests.For example, if you have completed the Ode to the Serpents, When the Bow Breaks, and Fist of the People quests...*1 The effects are given both to players and pets (excluding Luopans).
- A special icon is displayed when receiving support effects from the Five Serpent Generals.
<table width="700" border="0"><tr style="text-align:center;"><th style="background:#a8d0d7;" width="15%">Icon</th><th style="background:#a8d0d7;" width="25%">Effect name</th><th style="background:#a8d0d7;" width="50%">Description</th></tr><tr style="text-align:left;"><td style="background:#eaf2f3;text-align:center;">Attachment 13985</td><td style="background:#eaf2f3;text-align:center;">Serpent's Guile</td><td style="background:#eaf2f3;text-align:center;">Status when receiving support due to your bond with the Five Serpent Generals.</td></tr></table>
- The higher the Five Serpent Generals' morale, the more powerful their support effects are!
Attachment 13986
The effects get stronger as the gauge increases, and once it is full, you will also receive the following special bonus effects.<table width="450" border="0"><tr><td width="40%" bgcolor="#a8d0d7" align="center">Target</td><td width="60%" bgcolor="#a8d0d7" align="center">Bonus effect</td></tr><tr><td width="40%" bgcolor="#eaf2f3" align="center">Five Serpent Generals</td><td width="60%" bgcolor="#eaf2f3" align="center">Boosts specified weapon skill damage
* Once the Morale Gauge is full, it will begin to deplete after a certain period of time has elapsed.
* The strength of these special bonus effects changes depending on the battle situation.
Gives Regain/Regen<br>Gives Regain/Regen</td></tr><tr><td bgcolor="#f5fafb" align="center">Player and pet(※2)</td><td bgcolor="#f5fafb" align="center">Gives Regain</td></tr><tr><td bgcolor="#eaf2f3" align="center">Allied NPC</td><td bgcolor="#eaf2f3" align="center">Gives Regain/Regen</td></tr></table>*2 The effects are given both to players and pets (excluding Luopans).
- The Five Serpent Generals and allied NPCs have trained in order to exceed their usual limits, and can become even stronger depending on how many consecutive defenses have occurred. Their weapon skills become more powerful, and they have also learned certain abilities.
- The amount of experience points earned for completing Besieged has been increased.
- The behavior of the invading monsters has been adjusted.
- Level 11 beastmen have been added.
As such, the Besieged-related monsters that appear in the following areas are now even more powerful.Attachment 13987Mamook / Halvung / Arrapago Reef* The strength of each monster changes based on their level and your number of consecutive defenses.
* The attacking monsters will feature a content level of 109.
- Ambuscade has undergone the following additions and adjustments.
- The foes have been swapped out.
* As such, the corresponding Records of Eminence objectives have changed.Attachment 13991 Attachment 13992
- The number of times you need to activate a weapon skill in order to learn it has been reduced for the following quests.
The Walls of Your Mind / Cloak and Dagger / Old Wounds / Inheritance / Axe the Competition /
The Weight of Your Limits / Souls in Shadow / Methods Create Madness / Bugi Soden / The Potential Within /
Orastery Woes / Blood and Glory / From Saplings Grow / Shoot First, Ask Questions Later /
Unlocking a Myth / Rune Fencing the Night Away / Geomancerrific
- The number of times you need to activate a weapon skill in order to unlock the latent ability of the following weapons has been reduced.
Destroyers / Heart Snatcher / Dissector / Subduer / Retributor /
Rampager / Gravedigger / Gondo-Shizunori / Senjuinrikio / Michishiba /
Morgenstern / Thyrsusstab / Expunger / Coffinmaker
- The costs for reforging job-specific armor have been revised.
- Artifact armor
The number of necessary job cards has been reduced.
<table width="650" border="0"><tr><td width="10%" bgcolor="#a8d0d7" align="center"></td><td width="45%" colspan="3" align="center" bgcolor="#a8d0d7">Reforging to artifact armor 119+2</td><td width="45%" colspan="3" align="center" bgcolor="#a8d0d7">Reforging to artifact armor 119+3</td></tr><tr><td bgcolor="#c6e9ef" align="center">Body part</td><td bgcolor="#c6e9ef" align="center">Before change</td><td bgcolor="#c6e9ef" align="center"></td><td bgcolor="#c6e9ef" align="center">After change</td><td bgcolor="#c6e9ef" align="center">Before change</td><td bgcolor="#c6e9ef" align="center"></td><td bgcolor="#c6e9ef" align="center">After change</td</tr><tr><td bgcolor="#f5fafb" align="center">Head</td><td bgcolor="#f5fafb" align="center">8</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">4</td><td bgcolor="#f5fafb" align="center">40</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">12</td></tr><tr><td bgcolor="#f5fafb" align="center">Chest</td><td bgcolor="#f5fafb" align="center">10</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">5</td><td bgcolor="#f5fafb" align="center">50</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">15</td></tr><tr><td bgcolor="#f5fafb" align="center">Hands</td><td bgcolor="#f5fafb" align="center">7</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">3</td><td bgcolor="#f5fafb" align="center">35</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">9</td></tr><tr><td bgcolor="#f5fafb" align="center">Legs</td><td bgcolor="#f5fafb" align="center">9</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">4</td><td bgcolor="#f5fafb" align="center">45</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">12</td></tr><tr><td bgcolor="#f5fafb" align="center">Feet</td><td bgcolor="#f5fafb" align="center">6</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">3</td><td bgcolor="#f5fafb" align="center">30</td><td bgcolor="#f5fafb" align="center">→</td><td bgcolor="#f5fafb" align="center">9</td></tr></table>
- The exchange rate for trading job cards with the NPC Coelestrox has been revised.
Before change: 10 of the same job card = 1 card
↓
After change: 5 of the same job card = 1 card
- Relic armor
The necessary quantities for some of the required materials have been reduced.
- Reforging to relic armor 119+2
<table width="500" border="0"><tr><td width="20%" bgcolor="#a8d0d7" align="center">Body part</td><td width="40%" bgcolor="#a8d0d7" align="center">Required materials</td><td width="15%" bgcolor="#a8d0d7" align="center">Before change</td><td width="10%" bgcolor="#a8d0d7" align="center"></td><td width="15%" bgcolor="#a8d0d7" align="center">After change</td><tr><td bgcolor="#f5fafb" align="center">Head</td><td bgcolor="#f5fafb" align="center">Gabbrath Horn</td><td bgcolor="#f5fafb" align="center" rowspan="5">3</td><td bgcolor="#f5fafb" align="center" rowspan="5">→</td>
<td bgcolor="#f5fafb" align="center" rowspan="5">1</td></tr><tr><td bgcolor="#f5fafb" align="center">Chest</td><td bgcolor="#f5fafb" align="center">Yggdreant Bole</td></tr><tr><td bgcolor="#f5fafb" align="center">Hands</td><td bgcolor="#f5fafb" align="center">Bztavian Stinger</td></tr><tr><td bgcolor="#f5fafb" align="center">Legs</td><td bgcolor="#f5fafb" align="center">Waktza Rostrum</td></tr><tr><td bgcolor="#f5fafb" align="center">Feet</td><td bgcolor="#f5fafb" align="center">Rockfin Tooth</td></tr></table>- Reforging to relic armor 119+3
<table width="700" border="0"><tr><td width="12%" bgcolor="#a8d0d7" align="center">Body part</td><td width="20%" bgcolor="#a8d0d7" align="center">Required material 1</td><td width="20%" bgcolor="#a8d0d7" align="center">Required material 2</td><td width="22%" bgcolor="#a8d0d7" align="center">Required
material 3</td><td width="10%" bgcolor="#a8d0d7" align="center">Before change</td><td width="6%" bgcolor="#a8d0d7" align="center"></td><td width="10%" bgcolor="#a8d0d7" align="center">After change</td><tr><td bgcolor="#f5fafb" align="center">Head</td><td bgcolor="#f5fafb" align="center">Headshard</td><td bgcolor="#f5fafb" align="center">Voidhead</td><td bgcolor="#f5fafb" align="center">Defiant Scarf</td><td bgcolor="#f5fafb" align="center" rowspan="5">3 each</td><td bgcolor="#f5fafb" align="center" rowspan="5">→</td><td bgcolor="#f5fafb" align="center" rowspan="5">2 each</td></tr><tr><td bgcolor="#f5fafb" align="center">Chest</td><td bgcolor="#f5fafb" align="center">Torsoshard</td><td bgcolor="#f5fafb" align="center">Voidtorso</td><td bgcolor="#f5fafb" align="center">Hades' Claw</td></tr><tr><td bgcolor="#f5fafb" align="center">Hands</td><td bgcolor="#f5fafb" align="center">Handshard</td><td bgcolor="#f5fafb" align="center">Voidhand</td><td bgcolor="#f5fafb" align="center">Macuil Plating</td></tr><tr><td bgcolor="#f5fafb" align="center">Legs</td><td bgcolor="#f5fafb" align="center">Legshard</td><td bgcolor="#f5fafb" align="center">Voidleg</td><td bgcolor="#f5fafb" align="center">Tartarian Soul</td></tr><tr><td bgcolor="#f5fafb" align="center">Feet</td><td bgcolor="#f5fafb" align="center">Footshard</td><td bgcolor="#f5fafb" align="center">Voidfoot</td><td bgcolor="#f5fafb" align="center">Plovid Flesh</td></tr></table>
- The upper limit for the equipment attribute "Enhances effect of wyvern's breath" has been increased.
- New items have been added.
- A new synergy recipe has been added.
- New items are now storable via the Porter Moogle.
- Storage Slip 31
Prishe's Boots / Prishe's Boots +1
- A new synergy recipe has been added.
<table width="560" border="0"><tr><td style="border-style:none;" colspan="3" align="center"><<Amateur>></td></tr><tr style=c><th style="background:#a8d0d7;" width="30%">Item</th><th style="background:#a8d0d7;" width="20%">Required Synthesis Skill</th><th style="background:#a8d0d7;" width="50%">Materials</th></tr><tr style="text-align:left;"><td style="background:#c6e9ef;text-align:center;">Prishe's Boots +1</td><td style="background:#eaf2f3;text-align:center;">—</td><td style="background:#eaf2f3;text-align:center;">Prishe's Boots, Prishe's Teardrop</td></tr></table>* Added on Tuesday, May 27, 2025, at 1:00 a.m. (PDT) / 8:00 a.m. (GMT) / 9:00 a.m. (BST)
- The Macro Test status icon has been changed.
- You can now speak to the NPC Ancestry Moogle in the following locations to change your character's race.
- Port San d'Oria (J-10)
- Port Bastok (J-12)
- Windurst Walls (C-13)
Note: The starting date for the race change service will be announced soon.
- The issue wherein traveling to certain areas at the moment a "Records of Eminence: Limited-Time Challenge" changes, the "Records of Eminence: Limited-Time Challenge" may switch to a different objective while you are in the new area.
- The issue in Ambuscade when facing the notorious monster Gwas-y-neidr wherein the requirements for getting the Bozzetto Golden Bomb to appear were incorrect under certain conditions.
- The issue wherein the "Macro Test" status could be applied while in Monipulator form.
- The issue wherein the status name does not display correctly for the "Macro Test" status. (English version only)
- The linkshell list does not automatically close under certain circumstances.