Printable View
- A new entry has been added to The Voracious Resurgence storyline.
Attachment 13680
To receive the quest, players must speak with Heroes’ Gambit in Xarcabard (J-9) after having completed Moglesse Oblige.
- New stages have been added to Prime Weapons.
In addition to completing The Voracious Resurgence, you will need Gallimaufry and the items below to enhance your Prime Weapons.
* Updated on May 24, 2023
- Octahedrite
- Hexahedrite
- Mesosiderite
- Voracious Psyche
- Elijah in Upper Jeuno (G-6) now grants voracious psyche as a reward for completing Peculiar Foes objectives in Records of Eminence, as long as you have fulfilled the following conditions.
- Complete all the Peculiar Foe objectives at least once
- Complete The Voracious Resurgence
Note: You may only obtain up to 5 voracious psyche per month.
- New titles have been added.
- Certain Sortie notorious monsters now behave differently depending on the stage of the Prime Weapon you are carrying.
- New items have been added.
- The maximum amount of Gallimaufry you can store has been increased from 100,000 to 100,000,000, but only if you have completed The Voracious Resurgence.
- <rc=X>, an abbreviated version of the <recast=X> pronoun, has been added.
Here, X = the spell or ability name for which you want to display the recast time,
e.g., /say <rc=Mighty Strikes>
- The following terms have been added to the auto-translate function.
<table width="400" border="0"><tr><td width="35%" bgcolor="#a8d0d7" align="center">Category</td><td width="40%" bgcolor="#a8d0d7" align="center">Term</td><tr><td bgcolor="#eaf2f3" align="center">Songs</td><td bgcolor="#eaf2f3" align="center">Aria</td></tr> <tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Fimbulvetr</td></tr> <tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Blitz</td></tr> <tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Disaster</td></tr><tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Origin</td></tr><tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Diarmuid</td></tr><tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Zesho Meppo</td></tr><tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Tachi: Mumei</td></tr><tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Sarv</td></tr><tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Terminus</td></tr><tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Maru Kala</td></tr><tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Ruthless Stroke</td></tr> <tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Imperator</td></tr><tr><td bgcolor="#f5fafb" align="center">Weapon Skills</td><td bgcolor="#f5fafb" align="center">Dagda</td></tr> <tr><td bgcolor="#eaf2f3" align="center">Weapon Skills</td><td bgcolor="#eaf2f3" align="center">Oshala</td></tr><tr><td bgcolor="#f5fafb" align="center">Game Terms 2</td><td bgcolor="#f5fafb" align="center">Term Filter</td></tr> </table>
- The issue with Odyssey wherein, under certain conditions, players would occasionally not be ejected from the battlefield immediately once everyone in the party had been KO’d.
- The issue wherein the model for the NPC Raminel in Southern San d’Oria would occasionally display incorrectly.
- The issue wherein using the text command “/macro” and moving the book or set you were currently editing overwrote the macro in the destination slot.
* There are currently no known issues.