our chars with Muscle Cramps?
our chars with Muscle Cramps?
stop using 600 delay guns for pulling ........
and:
http://forum.square-enix.com/ffxi/th...inja-Chainmail
/shoot self
http://imageboard.neko-sentai.com/_i...e2e9a8d165.png
welll.. you do have to draw the weapon, load/notch your ammo, aim, then fire. Makes a lot more sens than standing there for 3-5 seconds with your sword/axe/dagger/staff/club drawn staring at a mob before you take a swing....
maybe periodically you may pause to sum up your opponent, but you don't do it on EVERY swing. Even in fencing, they will swing 3+ times before scoring a point, then they pause. This is just a game mechanic to work around the time-wait system without making it where we have to click a target everytime we want to attack with a normal weapon. I'm glad ranged is a per attack mechanic though--you could create a serious hate control issue if you were able to spam ranged attacks faster.