Blue mage Job adjustments
Please remove the 1 minute recast timer between equipping spells, If pup shouldn't have to wait, neither should blu.
Please add 10 blue magic spell points and 5 new slots, because we went from level 99-119 and did not receive any other way to increase these stats, it leaves the job unbalanced versus other magic jobs.
Please add more learnable blue magic for our Eco-system.
With the next version update approaching please consider any of these ideas to be implemented as well.
Blu mages that read this post; please click the star to like this post, so the dev team gets this fixed right away!
Blue Mages Spell Point System vs. Spell point costs and A few other Tidbits
I would like to see some equipped job traits by spell's become an always on job traits per level such as dual wield I, II, III, and add in Dual Wield IV & V for Blue Mage's automatically<-{always on) all ready there as one of the job's main traits since a majority of the players would never play the job without Dual-Wielding weapons on the job as a major role as a blue mage. Now when they do the reforged for blue mage gears for this month of February and some relic reforged will be implemented at a later date as my understanding goes; I would also like to see the relic blue "reforged gears" to include Enhances: Dual Wield effect +[number] on the gears as to being able to move the only ear piece I have used to enhance this trait out of the ear gear slot because the trait is all ready included into the blue mage reforged gears to support the job trait as a main instead of a equipped job trait and also to alleviate some spell requirements to leave more room for other spell's as equipable job traits. I would like to see the dev team of creators come up with other area's to be included in the reforged slots, such as back, Ear's->2 earring's slot, the 2 fingers->ring's slot's, and besides the job specific ones to include the ammo slots as reforged armor slot as well as the neck slot but I couldn't remember if the neck slot was all ready included as reforged full set of gears to be included and this will be very interesting to see how they Par the reforged relic gears against the stats of the all ready stats of the Empy Gears. I find it very interesting that Empyrion gears support's some of the job traits that was never included into the blue mages relic gears to which I would like to see come to life into the blue mage's reforging of blue relic gears of the job itself. Well some of the topic may be off topic but you can understand where I was going with this? {yes/no?} :confused: :rolleyes: :confused: :cool: :p