Originally Posted by
Kirana
There is one major problem I see with this. If you make a side-game which is entirely offline and uses your online character data (which transfers between both games) then character data would have to become client-side. This means it would be very easy for people to alter their own character data (hacking, w/e you want to call it) giving themselves whatever they want.
The only way around this would be to make it an entirely separate game, or require the player to be online while playing it.