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Blue magic + TP
I am rather new with the Blue mage world, but i'm rather confused as keep hearing about how TP affects Blue magic. Some tell me more tp you have on you the better acc/att is, others tell me only works with Chain affinety. Can someone please give lil better explination of the workings?
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TP will only have an effect on your spells while being used with Chain Affinity. Otherwise it does nothing.
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Read the spell descriptions. There are numerous physical spells that have "Additional Effect: X. Y varies with TP."
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Proth's response is correct, the "X/Y effect varies by TP" descriptions on spells have no effect outside of Chain Affinity.
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Nitpick, the *TP* you have has no effect outside of Chain Affinity, but the *description* gives that effect under Efflux. (100 TP worth of that effect, before gear.)
Example for clarity.
You have 50 TP. You're casting a spell with "Damage varies by TP" that does 1% extra damage for each point of TP.
If you use CA, you'll get 50% bonus damage, and your TP will go away. If you use Efflux, you'll do 100% extra damage, and your TP will stay at 50.
If you use both, your TP will go away and you'll do 150% extra damage.
If you don't use either of those JAs, nothing happens to your TP or damage.
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Per the update notes when BLU was first released:
http://www.playonline.com/pcd/update...d3/detail.html
2. Spell effect
The TP information included in "physical" blue magic spells is applicable when using the job ability "Chain Affinity."
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Its not as straightforward as x% TP = x% increase in damage. Efflux actually has 2 parts. Firstly, it modifies the blue magic base dmg formula basically increasing it by 50%. Secondly it adds the 100% tp mod to your spell.
Lets use quadratic continuum as an example. Its fTP at 0% is 1.25 and at 150% is 1.5. So when using CA/flux at 50% tp (no enchainment merits) the spell gains 50% base dmg (from efflux) then (1.5-1.25)/1.25=20% increase in dmg due to the added tp.
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I know it's not necessarily x%TP = x% increase in damage. I was using that only as an example because it was simple.
For example, if you had a spell whose fTP @ 0 was 1 and @ 150% was 2.5. (I don't know if such a spell exists, but it doesn't matter, because it's just an example).
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Does it affect spells cast under Azure Lore too?
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no, but if you use chain affinity while under azure lore even with 0%tp it works as if you have 350% tp