It would be nice for Paladins to get 'Shell V' somewhere on the way to 99. It's not really game braking or anything its nice to be able to do your own shell spells and not have to use a lower level.
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It would be nice for Paladins to get 'Shell V' somewhere on the way to 99. It's not really game braking or anything its nice to be able to do your own shell spells and not have to use a lower level.
I'm actually surprised they never got it too be honest. They got Protect V.
They never got Shell IV at 75 cap either, so this is actually expected for SE. Not that it made sense back then either.
I'm guessing their idea is that paladin is a blood tank, and although they are aligned with divine protection like white mage, they aren't as "specialist" in divine protection against magic as a white mage would be, being more aligned with divine protection against physical damage.
Or something.
I'm not the dev team, don't shoot me! /hides
Not exactly trying to argue against Paladin getting Shell V or whatever, but some numbers and whatnot:
The difference between Shell IV and Shell V is ~3%. The difference between Shell V and a 5/5 Shellra V is also ~3%. Phalanx will net you very roughly >3% damage resist on a 1000 damage hit. Basically, if you are soloing, you can match a Shell V in most cases.
All this said, unless you are soloing, if a ~3% difference in damage is significant enough to matter to you (Shell IV to V) then shouldn't you bring a White Mage with relevant merits?
Of course, a complete spell list might be more relevant then numbers statements to those who posted this thread - in which case no numbers statements will change anyone's mind, even if that's what I was trying to do (I'm not).
Sorry to say, but we do not have any plans for paladin to learn Shell V.
This isn't exactly the most devastating news. I don't remember the last time I had PLD in a party with a job that didn't have Shell V. But...why? I can't come up with any logical or balancing reason as to why PLD should not get the spell at 99...