I've used Odin 10+ times, and even though i'm near other enemies, i've never seen this move hit more than one target.
Is this due to skill level? Not sure what i'm doing wrong.
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I've used Odin 10+ times, and even though i'm near other enemies, i've never seen this move hit more than one target.
Is this due to skill level? Not sure what i'm doing wrong.
Summoning Magic effects avatar accuracy, however it doesn't save Odin from the very horrible accuracy of his ability when you're using it on more 3+ mobs. Also the conal range is very VERY narrow. So in sort, Odin sucks. You're not doing anything wrong.
when i start abyss and have no light i have the feeling odin sucks with 1+kills,
but when i have light (near cap) odin kills rly good. Anyone have that too, or i think that only?
I'm sure atma has mostly something to do with that. I don't really know though. I haven't had a reason to use Odin. In fights where he'd actually be useful, Diabolos' astral flow blood pact surpasses him still.
Part of the problem, is that you may not have realised that it is conal, and not 360' AOE. I always try to uyse it at full MP even on trash mobs too, and get ~50% death rate most of the time.
Note: It has a decent range, so the best way to get more mobs inside the cone is to cast from further away.^^
Just have to say, thank you guys for the help so far it's gladly appreciated.
Now, he's an image below the red dot is suppose to represent the player and the black bars are the cone.
I'm guessing I did the cone right but i'm not sure, I need some kinda diagram on how i'm suppose to utilize this move to it's full potential.
If the graph I did was right, which one is the closest to Odin's "Conal" move?
http://i.imgur.com/70nQR.png
Gonna have to say the third one unless there's been some changes I don't know about.
Easy solution: dont use Odin.
He's completely useless to any NM worth anything. And for regular mobs, there's no reason to use him at all. Even for people who still do Abyssea SMN burn. You'll be better off using regular avatar's 2hr if you feel you must burn that 2hr. The ACC on Odin is such a joke that it really proves SE's main strategy behind VW/WoE drops: RANDOM.
Odin always deals 5498 damage on the higher tier VWs mobs (Kaggen, Pil etc) at high HP so it is not completely useless, at least in the Voidwatch second chapter.
Doesn't that account for barely 2% HP at the most for them though? Seems only justifiable if time is running dangerously low and you're on the last one for the day/night.