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Spoilers*Test Server
Can we put all info found in the test server here? this will prevent those who want to discuss blu mage stuff from reading spoilers and allow the devs to see specific blu problems/testing etc. also its a lot easier to find out new stuff when i cant get on the game ^^
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I feel that Unbridled Knowledge needs to be lower recast timer, since the effects of Harden Shell only lasts 1:30 and Thunderbolt, although expensive, doesn't really do that much damage at all.
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See below, good info.
BLU Mage Test Findings
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Lots of pros and lots of cons with this update. But overall not too bad....especially after reading some other job forums.
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I can say certainly i feel BLU got the best update this time around.
Even if just for the new spells and JT/Combos with cheaper points. Heard Thunder-Bolt Stun lasts a really long time btw.
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Few things, after I've spent the entire day analyzing these spells. First, I am incredibly happy with most of this batch. Many of them are very useful and fix a lot of the problems that BLU has had. I do, however, find it rather disheartening that our two HNM spells are sorely lacking in that... oomph that you would expect from something special like them. Now, Harden Shell is fine really, 100% DEF is nothing to be scoffed at. My only grievance is the duration... for something that you may only use every 5 minutes, 90 seconds is a tiny bit low. 2-3 minutes would seem more robust, while not overpowering it. Thunderbolt is just a disaster. It's weaker than Charged Whisker in terms of pure stopping power, costs a fortune to cast, and the range is kinda disappointing. I dunno, I may be alone in feeling that the HNM spells should feel more special, but whatever.
Everything else is fine, although, Mortal Ray is a little perplexing. I completely understand the limitations put on it, after all Doom is a rather powerful status ailment. ... but did you really have to make it 60 seconds? It doesn't land terribly often as it is, would 30 be too much to ask? @.@
Anyways, didn't mean to make it sound like I was complaining. Overall this update is incredible for BLU and I'm grateful to be getting what we're getting.
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Nah much props to you Proth for your hard work, I read your posts on BG as well as FFXIAH, appreciate your input....now if I can get this damn test client to stop crashing so I can get on the test server.....
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OMG thx you SE!!!!!!!!!!!
Sudden Lunge is amazing I was able to stun gukumkaz for enough time to run over 50' away from it (lost sight of it) and wait several sec before it showed up lol
White wind is abyssea with HP atmas and HP set was healing everyone for 2005HP :D
Heavy strike is best offensive spell we ever got. 100%crit is amazing. Finally an answer for our lol damage on high def mob caused by our low blue magic attack.
Hardened shell looks like very cool situational buff.
Those 4 spells really made my day.
EDIT: I forgot Barrier Tusk it's very cool also. 57% PDT and MDT total possible is nice.
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i cant get my stupid gamepad to work or fix the resolution :P
so i just tried blu out on VW. the praying mantis NM. the spells did ok against it. they were pretty bad against the crabs/gobs in that area tho. i was expecting the HNM spells to do a lot more game-breaking but not bad. ima have to store away more jobs so i can fully use all my armor now tho.
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I still not have chance to log test server yet, but form i read, it's have many incredible spell that very thrump me up, even all sound say same about how HNM's skill is <too weak> (form i heard, Imo If not enhance this list spell, may can just reduce it's recast time of JA to 3 min max. SE must understand that we can't just cast it all in 5 min , can cast only one is every 5 min, so if it's not really powerful it's must have shorter time to use them). BTW i start to fear that this will good to be true and end up when released SE will decide to gimp many spell down. That should be sad ; ;