Thanks for the input ^^
@ 1: you're probably right that 50% would be a more reasonable cap than remove it altogether.
@ 2: exactly, the damage reduction is enough of a trade off, on top of that SE never told us that the favors reset when we BP. We had to find out ourselves.
@ 3: a few examples to better show what i mean:
Rolling Thunder: as of now it's way inferior to Inferno Howl of Ifrit, I'd like it to scale more with level so it's more of a choice of elements than just the superior Inferno Howl.
Fenrirs stat boosting ward pacts could scale a bit more with level too, so it's a more appropriate buff for lvl 99, not sure about the numbers though.
Same is true for Diabolos' Dream Shroud and Noctoshield. IMO SMN's with like 450-500+ SMN-Skill should see a signifcant increase in the Phalanx effect Nocto gives. -13 damage is a really weak effect and in my opinion it should scale up to maybe 25-29~. This way it would still be inferior to RDM's Phalanx but at least at a usable point for lvl 99.
Ifrit's Crimson Howl could scale up to maybe 15% att+
