Wonder if there's any testing on TH affecting key item drops. Because I'm getting a lot of Cara's KIs without proccing red. Appear to be getting KIs without red proc much more often on Thf/Nin (TH6-8 usually) than on War/Sam.
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Wonder if there's any testing on TH affecting key item drops. Because I'm getting a lot of Cara's KIs without proccing red. Appear to be getting KIs without red proc much more often on Thf/Nin (TH6-8 usually) than on War/Sam.
Good point, they weren't. Did they need to have hate to count for kills? Or even do the killshot?
The first was an AFK person to leech kills, which I didn't mind, the second was my WHM mule. It may have gotten hate on some mobs occasionally (when hasting), but not much from even that, since most spells landed after the mob died. If I get into that situation again, I'll split up the melees to different parties, or at least have the WHM cast Dia (if they're fast enough).
I'm pretty sure that killshot matters.
I like thinking about it like this:
TH1 = Regular items.
TH2 = Rare items.
TH3 = Ex items (like seals in Abyssea)
And then when you get an upgrade it just boosts those or something.
This whole business of pumping up the TH placebo to higher numbers (that don't appear to actually do anything) reminds me of a great scene in one of my favorite movies - "This is Spinal Tap".
I guess the devs just wanted to turn up TH to eleven.
Proc kills updated:
Aura Statue X200
Procs on statue when it died:
TH6 - 23
TH7 - 88
TH8 - 73
TH9 - 14
TH10 - 2
Drops
Mythril Ore - 104
Diorite - 25
Raxa - 5
Golem Shards - 26
Diorites
TH6 - 3/23
TH7 - 10/88
TH8 - 8/73
TH9 - 3/14
TH10 - 1/2
Mythril Ore:
TH6 - 9/23
TH7 - 53/88
TH8 - 34/73
TH9 - 6/14
TH10 - 2/2
Golem Shard - kill count to keep score @100:
TH6 - 1/100
TH7 - 4/100
TH8 - 5/100
TH9 - 0
TH10 - 0
Raxa
TH6
TH7
TH8 - 4/50
TH9 - 1/50
TH10
Interesting tidbit tonight: I moved to Ulli's area to kill statues. Out of 50 kills, 5 raxa dropped. Mythril ore seemed to take a steep dive in drop rate with only 10 dropping. Shards were about normal with 5. Diorite 3(which is about normal for this spot imo, it's where I did most of my farming before but I chose the other area for more kills and no downtime waiting for repops for the purpose of this testing) Ulli is the last spot I know for certain that raxa were dropping so I moved there.
If these drop rates hold up then I'm not real sure what to do. It gives me a headache just considering that the two spots for them have different rates but for now I'm going to hang around Ulli's area and see what I get out of raxa drops. Old spot 0/370, new spot 5/50.