Abyssea was a blast and is great casual content. I'm fine with adding new harder content but that doesn't mean they can't add more casual stuff that gives better rewards than pankration, ballista, chocobo racing, etc.
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Abyssea was a blast and is great casual content. I'm fine with adding new harder content but that doesn't mean they can't add more casual stuff that gives better rewards than pankration, ballista, chocobo racing, etc.
It was rather that people figured out that there were like 2-3 builds that owned everything else, so people lost interest when they couldn't win without making a cookie cutter build.
I think it was either a Wivre or a Chigoe you were meant to train in a special way. Might have been something like an elemental also for a magic caster choice.
Ya it turned into a rock, paper, scissors concept but even then no one will keep doing an event for no tangible reward. After people got their beastmen hats they stopped caring. Apart from ZNM I guess.
edit: This is getting way off the heart of the issue though. My point is casual content that can be done solo and in small groups is awesome but it needs decent rewards just like hardcore content. Casual content caters to everyone whereas hardcore content is only available to the people with the proper jobs, number of friends, gear, etc. Completely ignoring either type of content is detrimental to the game but having both hurts no one. That's why adding more Abyssea wouldn't be necessarily a bad thing but overall everyone wants other things to be worked on mainly truly new areas to explore (Tavnazia!!!!!!! PLEASE!!!!!!!.)