I wouldn't mind stackin my rudra with that lol.
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There was a thread a while back about making up 2hours, thats actually exactly what i suggested.
Lulz if we had 100% triple for 2hour, might actually have a use for all that situational TA damage gear that generally sucks.
Since Blitzers is just delay reduction, it should stack additively, yes.
One thing I'm not sure of though, is if for some reason that NIN with -78% delay then got haste/marces/samba or whatever to put them over the delay cap, do they still only get the reduced amount of TP, or does haste get removed first, then enough delay reduction to hit cap and stop it there? I assume all the delay comes off, but not sure.
Would seem kind of stupid to have it in it's own category. To keep the numbers simple, if you have 50% haste and 50% DW, you're sitting at 75% delay reduction. If blitzers is a 3rd multiplicative to factor in, you need 20% to hit cap. If it's additive to DW you only need 10% to hit cap, just making it even more useless if it's multiplicative (but then, this is SE).
OK maybe I worded it badly, but I am aware haste doesn't reduce TP, just wasn't sure if they stopped reducing your TP from DW when delay got capped.
Heyooooooo necroooo
http://www.bluegartr.com/threads/113...=1#post5667264
It looks like TH3+ are an improvement over TH2.
At first i read it as TH2 Giving ~9% and TH3 giving ~13%.
but it looks like its sorted as 3+, Meaning Anything above 3 is added into this average? Meaning its probably TH6/7/8 Or so that we're seeing most of these averages from yah?
Seems great TH3+ Has a difference, Seems kinda sad that the difference between TH2 and TH7/8 is only 4% or so lol. Still, I like this database and I hope it helps us build significant Data on Treasure Hunter levels.
There's already significant data. It's just a matter of analyzing it. The entire site is up.
Check out Hpemdes, for example. You can see that TH2 to TH3+ is a pretty substantial boost in organ drop rate.