I think they should adjust the gain rate of Exemplar Points and extend the master chain a bit.
Or maybe, introduce something you could use Job Points to store on a NPC similar to Emporox and use them to gain a Exemplar point bonus buff status.
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Make Linkshell Concierges a single, server-wide shared entity like the Auction House.
When I use the Auction House from any city it shows the server-wide shared auction house. When I use a Linkshell Concierge it only shows the linkshells for that specific Linkshell Concierge. Why?
If you want this game to be more welcoming to newbies don't make them check all 3x Linkshell Concierges. Merge them all into one.
Please reduce the amount of time it takes for the dark miasma to dissipate in Abyssea-Attohwa (probably normal Attohwa as well). 30-60 second rotation should be reasonable.
That or either A) lower the cost of the salinator that is required to craft the miasmal counteragent or B) introduce a way to purchase said counteragent via Sparx, Cruor, etc. while increasing max stack beyond 12.
please overhall the levels of the enemies in Adoulin zones. Any ememy that isnt in Ceizak Battlegrounds, Rala waterways or Yahse Hunting Grounds doesnt need to be so low level. Any deeper Adoulin zone should have enemies that are at least high enough to get capacity or examplar points from and should go up from there. People should have ilvl equipment by that point and on the busier servers finding free places to get capacity and exemplar points is tough.
Its an aftermath we veterans are geared to the teeth but those areas are still adjusted around base Lv95-99 for SoA. As for CP/EP camps, I understand the sentiment and I dont know what its like on Asura since I left in 2018 but have you tried Limbus? Its adequate for CP/EP albeit not optimal.
Please make Domain invasions give 100 points regardless of attendance level or bonuses. I'm sick and tired of resenting people for being greedy and grabbing both bonuses whether they are ignorant of what they have done or not. The game should not be fostering resentment towards other people and I really don't see the point in making people wait another 10 minutes to cap off their points for the day. This does not mean I want the brew effect removed though, that is important for people on low population servers who may not be quite strong enough to solo the dragon otherwise.
I think you're missing the point.
I'm not upset. you are reading way too far into it. I'm merely saying that there is a needless pain point that can make other people feel resentment rather than comradery for no practical purpose. Just because something is not important to you doesn't mean you have the right to hand wave it away and say it's silly. If all you can do is butt heads with people then get lost, you contribute nothing of value to this thread.
I will absolutely wave the idea that people are getting "resentful" over someone earning extra points. The whole point of this mechanic in this content is to ensure and reward active participation.Quote:
I'm not upset. you are reading way too far into it.
I'm not here to "butt heads." I'm sorry you don't like my posts but you don't get to "hand wave" them away as "useless" either.
Anyone feeling resentment over this mechanic is aboslutely taking it way too seriously. I cannot support someone suggesting that everyone recieve maximum reward for minimum effort. If the content is such drudgery, so unfun and so otherwise useless that you only care about the points and you're terribly inconvenienced by taking any extra time to cap out your points and resent people getting bonuses, there are much bigger problems to look at. May as well just give people the points for logging in and remove the battles.
This desire seems mutually exclusive with the maximum reward minimum effort thing. But I'm open to being told how I'm misunderstanding this. But it seems to me that if everyone can just do 1 dragon and be done (where currently, some people can and some people can't), then people can participate/contribute less while still being fully rewarded. And in general terms, I don't like seeing content trivialized by the elimination of needed effort to receive rewards. It's for the same reasons I generally oppose the rather common suggestion for content that wasn't designed for alliances to have the playercount limit set to 18 without making any other changes. Alliance content should be designed to need alliances, otherwise it doesn't need to be alliance content.Quote:
I said that there is no reason why EVERYONE can't just do one dragon and be done instead of 2 people max,
As far as people being selfish- okay? Why do you feel bad about not liking people being selfish? That's a completely normal response. But it still doesn't justify the change you propose. Maybe consider attacking this problem from another angle and offer more bonus opportunities on an individual basis such that they can't be "hogged."
I'm neither flaming anyone nor being passive aggressive. How exactly did I flame you, and where exactly did you feel I was passive-aggressive? Truly honest question.Quote:
You come in here and flame people with your passive-aggressive attitude
But it seems like you need to practice what you preach-
Extremely inappropriate and disproportionate response. Who's flaming who now?Quote:
Burn in hell.
I'm truly sorry that I upset you, but this is not the way to respond to such situations.
I'm my opinion waiting another 15 minutes just to get the 20 points you're missing is not meaningful gameplay, it's just a time sink at that point.
I mean we could argue the whole content isn't meaningful gameplay, but as long as the content exists, giving everyone the bonus (aside from it not being a bonus anymore) disincentivizes people from participating to their fullest since they will get fully rewarded regardless. And the last thing a content where -- in some cases, tons of people can be there and make it lag badly -- needs, is people present and not doing much to contribute to its completion.
I'll be honest, I've been ignoring DI for quite some time, unless someone calls for help with mieru or something. It's hard for me to understand why someone would care about this so passionately as to be jaded about someone hogging the bonus. Glad I'm not alone here. (And no, I've never done that)
You don't even have to max out your points every day. Why is this that big a deal?
Well yeah, some people enjoy them. But I'd argue if you're mad that you missed out on 20 points and you need to do another DI, that you aren't there because you enjoy the content. If you enjoyed doing it, I don't think someone would be bothered by needing to do another one.
When I fairly fresh 99 many years ago when DI was still new and hot, I'd use it for making gil and get Escha gear/weapons since I wasn't capable of getting it myself or find people to help me. Nowadays, I don't bother at all unless like it was stated, if Mireu pops.
In a way, guess I felt that. Still doing DI whenever back from return home campaigns. Even Bahamut server did lose bonuses few years ago, but since ppl still spamming it, mostly bead farms for aeonics.
Also, recommended to just put a certain person in ignore list, so you don't get distracted. These 2 pages long debates felt wholly unnecessary, & this is for QoL suggestions, & so far from what I read, the debates doesn't even accounts for new players or those only plays during return home campaigns, hence their stance of ignorance due to their already higher-geared mainly from being more subbed.
It's much more reccomended that you let people come to their own conclusions instead of trying to smear people while dancing around the rules by not naming them directly. Reported.Quote:
Also, recommended to just put a certain person in ignore list, so you don't get distracted. These 2 pages long debates felt wholly unnecessary, & this is for QoL suggestions, & so far from what I read, the debates doesn't even accounts for new players or those only plays during return home campaigns, hence their stance of ignorance due to their already higher-geared mainly from being more subbed.
Hey all! I've been back on and off for a little bit and am just now really getting into sortie. My feedback has to do with Prime Weapons. I'm a little disappointed that there are Prime Weapons that are either super niche or seemingly useless.
I am an Idris GEO, and the Lorg Mor honestly doesn't seem worth being more than a sleep counter at the early stages. I know that through each iteration of ultimate weapons, some are inevitably duds. I hope that, unless you are planning for more ultimate weapons in the future, that these would be really worth it for every job. If you are planning to release more ultimate weapons in the future, at this point in the game's life, can you ensure that all of them are worth the grind?
0 The prime weapons are more focused on being weapons. You'll notice they share appearances with the relic weapons, and somewhat similar design goals. Inevitably not every weapon is going to be the most perfect thing for every job, same as the relic weapons. But they will still have their place when you need a weapon to be a weapon.
They aren't all meant to be worth the grind to everyone, they're meant to be sought by specific people with specific desires. You don't have to get a prime weapon if all you play is GEO, you arleady grinded idris. Prime weapons are just another alternative grinded weapon like the REMAs etc.
There will inevitably be someone who gets one just for the sake of getting one but there is plenty of other stuff you can grind- Not every item has to be useful to everybody.
Yes, totally agree. All of the REMA clubs (except Mythic/Idris) are of extremely speculative value.
Three Suggestions:
1) Buying Limbus Matters with units (20k Units)
2) Make 14th day login bonus earlier, logging in 14/18 days and getting 38% of the points is disgusting.
3) Revitalize Ninja REM, currently almost useless, give them a unique shuriken ammo BIS for things like RNG/COR Ammo
They should at least excel at something.
Mjollnir: best uncap'd attack DPS
Gambanteinn: Cursna & very good DPS
Yagrush: AoE -na spells
Idris: bubble potency & survivability
WHM SU5: misery WHM & arise recast.
GEO SU5: what's going on? uh, have some refresh. (complete waste of an SU5)
Tishtrya: Best GEO DPS, too bad the base DMG is so low.
Lorg Mor: ...I have Mjollnir base DMG but my aftermath is cure potency & MDMG+ so I'm useless. Have Regen for the LULs.
GEO SU5 should have had indi duration+300 or something in path C instead.
Lorg Mor should have been a physical DD club to replace all the others with PDL aftermath. and that regen+ should have been regen potency+ & pet: regen+ instead.
Hello,
No idea if if this even gets ready or will even be acknowledged, but wanted to give it a try.
Suggestion: Please make Evanessence purchasable in bulk from Aht Urhgan Sanction NPC's. They already stack to 99 (which is great), however, purchasing them one at a time is time-consuming to say the least.
Please allow a charge system on Odyssey and Sortie similar to omen where you can build up runs if you miss a day and do several in one go. Also an alliance version of these events to bring back linkshell events beyond Dynamis D. Also now beseiged and limbus have been updated please look at Campaign and update some of that to 119 content and give some new rewards so its more than a chore to do for a silver voucher each month.
Stop closing servers then doing nothing to incentivize people moving off them. Its completely pointless and now new players cant go on a populated server.. Do free transfers off of those servers and some kind of reward for doing so..like free venus orbs or something...