nope, they are gimp eitherway. and why wouldnt they go and get seals?
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If you are going to change it I believe you should change the abyssea cap to 75. It's easy enough to level properly outside of abyssea now that they increased xp gain. I personally don't understand how people can enjoy leeching 30-90 you don't even get the joy of gaining new abilities and using them in combat and most people who do it are useless at their jobs. Abyssea 75+ <yes please>
I would have to say that this is inaccurate, min level is 30 to enter abyssea and most people have subs @ 37 enter khazam as early as 24 .. would have to assume (yes im assuming) that the average player has been there already... I know ive taken multiple jobs through this zoneQuote:
Quote Originally Posted by katori View Post
funny think is i bet most people who just want to leech jobs never even played jobs in kazham at 24+. lol back when you get aggroed by gobs and then pull a goblin train all the way back to the zone.i remember getting lost in that place so much back in the days or when joumy first came out and had to run all the way up there and evoid getting aggroed or falling into them gay ass holes lol. back when you fought joumy and all the mobs around him were it to you. damn gay ass elementals and bombs.
baston isnt to hard i still get around 1k per round
Rog is saying if you have 18 people there, unless 12 of them are leeches then your efficiency is out the window.
Why? Because it only takes 1-2 good DD to kill as fast as mobs spawn. Pullers and healing can make up the other 3-4 people. That's it.
I've leeched blm 57-90, whm 45-90 and mnk 40-90 in Abyssea. I already had 7 75 jobs when Abyssea was released. People whine about how your skills will be gimped when you leech, blah blah blah. Well guess what - just like me, a LOT of the people that want the Abyssea lvl cap removed, already had several 75 jobs prior to lvl cap increase. I had rdm and pld and both had all magic skills (except healing magic for pld) capped. I had already skilled up h2h on nin a looooong time ago (Hades Sainti says hi, lol). This is the case for a lot of other people too, I'm sure. It's not like everybody that leeches in Abyssea, enters with 0 skill (combat or magic) on the leech job.
Besides, it's not like you manage to cap skill per level (combat skills) in an abyssea exp alliance from 75+. You'll ding 90 and your weapon will be quite behind, skill wise.
Skilling up is NOT hard.
By all means, please do remove the level cap on entering Abyssea.
no it isnt a joke i bring my thf/nin and solo mobs pretty easy just stay away from the aoe one's. and most of the time only like 3 to 5 people doing them.
That your opinion on who's win what ever agruement there only a handful of people who commented on this. You make it sound like the whole community has the same opinion which is baseless because most of this are repost from same people, but im sure you find some excuse. There's no benifit from a leecher besides open chest there pretty much useless. The only thing Abyssea partying produce more is more lazy people who stands there thinking its fun opening chest just watching from the side lines and expect other to accept there lazniess with open arm's. Beyond that I like abyssea exp when people work for it and not just on the side lines and actually contribute to the partying beside opening chest which i commented on being stupid to begin with but again ill stress that my opinion on the subject I don't try to shove it down someone throat because i disagree with them.. But ill agree mpk is pushing it a bit so yea that would be extreme if i did something like that but i do not like leechers..
You need at least one person dedicated to opening chests otherwise you will start losing chests. Also, you don't want your DDs or healers doing this because they should be DDing and healing. Therefore the person who is opening the chests is not contributing anything but opening chests (which as I pointed out is important) so they may as well be on a low level job.
Also, a week or so ago two friends of mine and I went to Vunkerl to work on cruor and Emp feet. We were BLM, NIN, and WHM. The WHM wasn't really necessary. We easily got 200k cruor with just the three of us in a few hours. If you have more than 3-4 people doing something in an exp alliance you aren't very efficient anyway.
I think that most people go exp in an alliance because it's fun to exp with that many people, it's of company, and at the beginning of Abyssea it was something new and interesting. An alliance is not really necessary.
old but Katori I am not sure if you understand what i am disagreeing and agreeing with in this thread. lol
Cause I agree that Abyssea is easy 2-3 people can do everything. And that soloing genbu when we started playing was buff (I started shortly after US release too). I Also have yet to leach anything but a few subs in abyssea.
Also i dont use <stal> or play any mage jobs.
Please forgive me here, but i have absolutely no idea how a 'leech' party works. Don't the higher level players leech exp away from lower lvl players? Is there some kind of loophole i'm not aware of? Haha i feel like such a noob not knowing how this works, i've been playing FFXI for about 4 or 5 years on and off and have never 'leeched' any of my experience before. Obviously i have heard people talking about burn parties and alike but never really understood the mechanics, this is just another lvling system i don't understand T-T
Even if im the minority really frankly don't care to be honest that what ive said on this forum is my opinion pretty simple strange on how people don't seem to grasp that concept. Even if you the majoirty doesn't mean it's right down the the road could this kill the game possible but only the future will tell that story. Well off to work frankly don't care on the response's because that just the view I see it as but I could be wrong laters.
Naw, haha. It's just that a few good players can hit the max theoretical xp/hr at any abyssea camp. There's no reason to stop other people from sitting in party / opening chests. I got two jobs 85-90 on the release day in 3-4 hours in an 8 man party single-target killing things. If you use AoE on a large monster population, it goes even faster. The slowest part is always pulling.
I support this because I want to find a noob that just started, and then beef him up to Lv.50 right away and set him on the loose.
gunit ok. <stal> pretty much is a must for whm's but most dont even know about it. i love it and makes curing so much easier. <stal> pretty much goes to names on party or alliance. so doesnt matter if person change to evasion,tp or ws gear you can always cure them :)
cant we just accept that each side has its own way of leveling and let them get on with it?
I want to see a new Job: Leech
It has no skills, no abilities and nothing in any way shape or form it could contribute to any situation.
So when we see level 90 LCHs out there, we know exactly who to avoid interacting with.