Fortunately for ps3 owners SE would never turn its back on the user base.
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do ya really need the best of the best graphics? i mean, come on, its not FF1 graphics lol, arent they good enough on ps2?
i dont know anyone who decided to pick up an old game like FF1 and say "The graphics suck on this, im not playing it anymore! SE needs to up the graphics on this now!"
/sarcasm off
You know how we updated from analog to digital television? I can see the FFXI PS2 version become that on a smaller scale. Customers either give in and buy a digital television, or complain, and they got their transmitter boxes for their stubborn old TVs.
as for PS2 Limitations they are working w/ 32MB Physical System RAM, a Custom "GS/Graphic Synth" GPU, an MIPS Based Processor "Emotion Engine" @ 766mhz so be glad the game is this far as it is since its the reason its held back , the PS2 is why the game is still rated for 56k (though these days you lag more on dialup .)
Yeah, that is a common myth I hear from a lot of players who don't get how zones work.
Reskinning zones, enemies, and armor etc. saves time, not disc space. I'd speculate that the long stretch of reused content has allowed Square to focus on FFXIV. The only way in which they've reused zones without taking up space is by instancing (which isn't the same). All the reskinned iterations we've seen (Dynamis, WotG, Abyssea, etc.) are their OWN individual zone and take up their own disc space. They are not just like the single zone on your HD multiplied ad-hoc and given some mood lighting.
I've wondered about this. If the official download speeds on the box have any legal/official bearing on how much they can require you to download or something.