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On that note, I don't hear much, if any, complaining from RDMs with the drive and willingness to go out and properly equip their RDM for meleeing. You can rightly point out that it's difficult to properly gear a RDM for meleeing, but anyone with well-geared DD jobs will just scoff at that idea.
False. An AH DRK, SAM, WAR, THF, BLU and NIN will blow an AH RDM out of the water. Where there are gear options for those jobs, we have to go to much greater lengths to actually get gear that starts making up for our lacking melee. And I say that as a guy who has played DRK and SAM. Made even worse by the easy to obtain gear that was tossed around like candy that lacked RDM in the list of jobs that could use it.
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Get back to me when you have (and can prove it) a 90Almace with a proper offhand (OA2-4 sword? Joyeuse? I don't know RDM's best offhand weapon), a capped haste TP set, a Ceremonial Dagger TP set, multiple WS sets, PDT gear, MDT gear, gearsets for defensive buffs and utsusemi casts, and gearsets to fulfill RDM's more magey duties. Oh, and don't forget top-of-the-line DD Atma, but that's not the hard part (although important nonetheless).
Which has to do exactly with what? Almace is a fix through gear, and thus null and void in the context of melee. And not having it doesn't disqualify me from critiquing the job's lacking design, since unlike you I keep concept and practice in mind, not just practice for the sake of efficacy.