Also even if it weren't memory problems in walls, there would still be the matter of difficulties from putting a dynamis entrance and abyssea NPC so close.
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Despite the fact that almost noone who played on a PS2 on release still plays on a PS2. I only knew 1 person who played on PS2, and it blew up, so he searched high and low and replaced his PS2 with another one... which blew up! Being unable to afford the 60GB PS3 (the only one that will play PS2 games) he had to settle for an 80GB one which was much cheaper. He spent 6 months waiting for ff14 release on PS3, and is now deciding to play ffxi on his laptop instead. Way to go PS2!!
I think I'll start a new thread to see if there are ANY PS2 players left XD
Must we keep going on being off topic about ps2s? Eesh.
If you want to ride the airships, that's your choice, but no one wants to wait to go anywhere. Teleporting shouldn't be restricted just because you want people to use the airships. They should improve the airships instead by reducing the flight time and the waiting time.Quote:
I'd think the Horst warp should have some kind of restriction to not totally antiquate the airships.