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^^^ Agreed, I remember kicking around the idea of macro spell lists way back when, even before Voidwatch back in the Abyssea days so glad to see that idea is still getting kicked around even after my long break. Yet honestly it will not happen, the closest it came was SE reorganizing the spell list so it actually correlates with element. Thats pretty much what that idea gave us. I would love it but most likely won't see it, and yes I think the content needs to be adjusted just as it was in Abyssea for voidwatch.
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Why are we discussing a solution looking for a problem? The issue with blue magic cool-down is 100% inside voidwatch due to the sh!tty amount of blue procs. Reduce the procs to one or two per element like they did with SMN, problem instantly solved. Blue magic was designed with the 60s cool down in mind, messing with that would have SE "rebarance" Blue magic and I really don't want to see them nerf a job that is this awesome. The only thing BLU isn't amazing at is super boss 60s zerg fights, in every other situation it's one of the best, if not the best job in the game.