It sounds ABSOLUTELY AWESOME :)
for dominion ops you could just put an NPC next to each conflux that let's you turn in your dom-ops page and then immediately redo it :D (Altepa Mandragoras I'm looking at yooooooooooooooou)
Posting in support of auto-repeating pages.
I have a suggestion for Dominion Ops as well. There's a wonderful Bugard camp in Grauberg that no one uses for one reason: the NM Deelgeed wanders around and is aggressive. While he isn't terribly difficult, he's more trouble than the average exp party can handle. Even if they'd manage to kill him, he'd be back in 10 minutes anyway. That one NM ruins a camp that could be as popular as bluffalo or sand sweepers. My suggestion: make him non aggressive or force spawn.
Not all servers are the same. I've soloed there multiple times and have never seen anyone else killing them, nor have I ever seen a shout for it. The NM will sometimes sit right in the pulling path and not wander off for quite some time, making him a terrible inconvenience. I'm not sure what kind of exp alliances you've been in, but many are full of people with crappy gear, low skills, and crappy/no atmas. Good enough for decent experience, not good for an en-petrify, instant death NM.
So, the Devs can chime in anytime they want on this subject... >_> But while we wait here's what they're going to say, "I mentioned this to the development team and they said that this isn't currently in the works but he'd 'look into it.'" /sigh U_________________________________________________U good idea though.
Oh wait lol they already said that. I hadn't even made it that far into the thread yet. XD
They should put a cut-scene for new characters when they zone out of starter cities, to explain the FoV or at least let people more aware it exists too. Friend restarted recently and was trying to level the old way, without realising FoV even existed.
It would have been easier to just group the mobs closely and not spread them out all over the zone. And add more FoV and GoV manual everywhere near to the cluster of mobs. Problems solved. We can manually repeat the page but at least no more running around all over the zones.
A lot of time has passed since you made this post Bayohne. I saw Camate posted today a new incoming upgrade for GoV and FoV, but no trace of this thing.
Did the developer team really found it impossible to develop such a change?
Believe me, it would change like from NIGHT to DAY, it would be a huge change not just in term of xp per hour (don't really care about that) but in terms of ENJOYABILITY of the whole FoV/GoV system.
"Make it so."
OK, could you try this instead:...
Make new regimes that are much, much, much longer. Have the new regimes based on old regimes, just with many more mobs. Use new NPCs for the new regimes if necessary. Make the rewards bigger. Make the probability of getting seals higher, if not guaranteed. Make us be able to pick which seals we're working on!
This way, there are at least fewer, less frequent chats with NPCs. These days, an alliance can annihilate the mobs for a page in seconds. Running back and forth just to talk to an NPC gets really monotonous. I'm here to fight, not chat!!! When I say more mobs per regime, I mean like 100 mobs each, maybe even 1000!
One thing people liked about MMM is that the exp from the chest is huge. People like seeing all that exp all at once. People will like it here, too.