It only has around 5% proc rate...I guess it would seem right only because of the way the avatar deals its damage every 45 sec....it would be kinda imba if no BP:R timers existed and your are able to BP:R at will.
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It varies depending on the % of MP saved from Blood Boon.
1/2 MP saved = 50% damage increase (150% total damage)
3/4 MP saved = 75% damage increase (175% total damage)
7/8 MP saved = 100% damage increase (200% total damage)
And the proc rate is about 5% with two +2 items, increasing as you get more items. Since the proc rate of Blood Boon is so low anyway, I think that with all 5 pieces, I get about a 20% proc rate when it saves me MP on Blood Boon. Still not a lot since I think Blood Boon is about ~25% proc rate for me every 45 seconds (Soulscourge (+5%), Caller's Spats +2 (+10%) and initial trait ~10%) to get a 20% proc rate for +2 set (.25 * .2 = .05, so you are looking at 5% proc rate with full set)
As for atmas, Beyond + Minkin + Ultimate are my choices. Most of the time I get 11k damage is when I'm fighting IT++ or NMs though. Maybe if I fight something that takes triple damage on magical damage, it would look even better.
No, Just to be very clear Blood Boon and Blood Boon Augment do NOT share/stack%
It makes sense because why would SE allow up to 50% proc rate with Blood Boon Agument
You would proc more than 55% of .x damage...would be nice but extremely imba.
I didn't say they share the same proc rate.
I said that (for me) I proc Blood Boon at about 25% of the time.
I also said that 5/5 +2 set is about 20% (at least, I think it is, would make sense, and that's about the rate I eyeballed it as)
Since 1/4 of the time I use a Blood Pact: Rage I end up saving MP from Blood Boon, and about 1/5 of the time Blood Boon set procs, it would make sense to say that 1/5th of 1/4 (1/20) would be around average of all the Blood Pacts to proc set bonus.
Which goes about the same rate as other AF+2 set bonuses.
I think it is quite the opposite of imba if I play SMN every single day and have never seen an 11k proc so far. But the random number generator has always worked against me.Quote:
You would proc more than 55% of .x damage...would be nice but extremely imba.
It's always been like this. SMN being great at damage, once a blue moon. Would it kill the game if SMN was good once a day or something?
SMN is not good for just one thing, that was my point.